An entry in the registerNo. 15,128
Rust Provider Runtime Test - Private LAN
Offline 71.193.134.10:28019 checked 12d ago
Rust Provider Runtime Test - Private LAN is a Rust server. It was offline at the last count. It stands at No. 15,128 of the ranked servers, the top 70%. It last wiped 13d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|140/250 EU · groups of 12+ · weekly · 555 on average
- 2 Rustoria.co - EU East Long105/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|14/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main17/250 EU · groups of 16+ · weekly · 286 on average
- 5 Rustafied.com - EU Friday12/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium19/200 EU · groups of 12+ · biweekly · 250 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Rust Provider Runtime Test - Private LAN operate?
The server Rust Provider Runtime Test - Private LAN is on Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Rust Provider Runtime Test - Private LAN, and is it up?
Offline at present: Rust Provider Runtime Test - Private LAN, last seen 12 days 5 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 16 October 2026.
What is the location of Rust Provider Runtime Test - Private LAN?
The server publishes no region: Rust Provider Runtime Test - Private LAN. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 71.193.134.10:28019 — that is the address.
The rules and map
What map does Rust Provider Runtime Test - Private LAN put players on?
Rust Provider Runtime Test - Private LAN plays on a map the game generates, procedural in kind.
What settings and rules does Rust Provider Runtime Test - Private LAN run?
No gather rate appears in the name of Rust Provider Runtime Test - Private LAN. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.
The players
What are the player numbers on Rust Provider Runtime Test - Private LAN?
No answer from Rust Provider Runtime Test - Private LAN at the latest refresh; it was last seen 12 days 5 hours ago.
Where does Rust Provider Runtime Test - Private LAN sit in the rankings?
On player hours over seven days Rust Provider Runtime Test - Private LAN ranks #15,128, inside the top 70% of all ranked servers.
The tags and lists
Where does Rust Provider Runtime Test - Private LAN appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Rust Provider Runtime Test - Private LAN: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on Rust Provider Runtime Test - Private LAN be read?
The game's server browser reads the tags Rust Provider Runtime Test - Private LAN publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
When does Rust Provider Runtime Test - Private LAN wipe?
Too few wipes of Rust Provider Runtime Test - Private LAN are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 13 days ago.
How to join
Which steps join Rust Provider Runtime Test - Private LAN?
To connect, open the console with F1 in Rust and enter client.connect 71.193.134.10:28019. The Launch Rust and join button on this page does the same through Steam.