An entry in the registerNo. 15,962
Private PvE
Offline 71.80.153.15:28015 checked 24d ago
Private PvE is a Rust server. It was offline at the last count. It stands at No. 15,962 of the ranked servers, the top 70%. It last wiped 24d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:30 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit33/500 no group limit · 162 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10120/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1053/225 EU · groups of 16+ · weekly · 114 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1041/700 EU · groups of 16+ · monthly · 87 on average
- 5 RustSpain.com | EU Main10/200 EU · groups of 12+ · weekly · 87 on average
- 6 CSL Scenery Budget Test0/500 groups of 8+ · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Private PvE on?
Rust network protocol 2634 and build 166652 on Windows is what Private PvE runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Private PvE, and is it up?
Private PvE shows offline as of the latest refresh, last seen 24 days 20 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 3 October 2026.
Where does Private PvE operate from?
No region appears for Private PvE. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 71.80.153.15:28015 stands the address.
Settings and map
The map for Private PvE: which one is it?
Private PvE plays on a map the game generates, procedural in kind.
What does Private PvE set down in the way of rules and settings?
The name of Private PvE states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Population
How full does Private PvE get?
The last sighting of Private PvE was 24 days 20 hours ago, and it is offline now.
Where does Private PvE sit in the rankings?
Ranked by player hours over the last seven days, Private PvE stands at #15,962, in the top 70% overall.
The tags and lists
Where does Private PvE appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Private PvE fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should the tags on Private PvE be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon — that is the set of tags Private PvE publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What happens on Private PvE when wipe day arrives?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak.
On what schedule does Private PvE wipe?
The record of Private PvE holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 24 days 22 hours old.
Connection
How does one connect to Private PvE?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 71.80.153.15:28015.