At press time 11,604 servers34,824 players67 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 16,943

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER

Offline 72.178.40.244:29015 checked 30d ago

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is a Rust server. It was offline at the last count. It stands at No. 16,943 of the ranked servers, the top 71%. It last wiped 30d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 20:31 UTC30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|261/275 EU · groups of 12+ · weekly · 534 on average
  2. 2 Rustoria.co - EU Main20/250 EU · groups of 16+ · weekly · 322 on average
  3. 3 Rusty Moose |EU Main|17/250 EU · groups of 12+ · weekly · 321 on average
  4. 4 Rustoria.co - EU East Long162/200 EU · groups of 12+ · monthly · 318 on average
  5. 5 Rustoria.co - EU East Medium67/200 EU · groups of 12+ · biweekly · 277 on average
  6. 6 Rustafied.com - EU Friday39/100 EU · groups of 16+ · weekly · 264 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER on?

The server LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is on Rust network protocol 2633 and build 165217, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, and is it up?

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER shows offline as of the latest refresh, last seen 30 days 9 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 27 September 2026.

Where does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER operate from?

No region appears for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 72.178.40.244:29015 — that is the address.

The rules and map

The map for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER: which one is it?

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER plays on a map the game generates, procedural in kind.

What settings and rules does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER run?

Nothing in the name of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is active.

The players

What are the player numbers on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The last sighting of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER was 30 days 9 hours ago, and it is offline now.

What position does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER hold among Rust servers?

Ranked by player hours over the last seven days, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER stands at #16,943, in the top 71% overall.

Tags, lists

Where does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER appear among the Rust Server Stats lists and filters?

On Rust Server Stats, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER be read?

The game's server browser reads the tags LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER publishes: gmrust (Game mode): The standard survival game; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What is the shape of wipe day on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The average peak across recent wipes was 0 players. 0 hours into the latest wipe the crowd reached its peak.

When does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER wipe?

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 30 days 9 hours old.

Connection

Which steps join LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

To connect, open the console with F1 in Rust and enter client.connect 72.178.40.244:29015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The standard survival game.
mp1
Max players Slot count: 1.
ts8
Group limit 8 to a team, which is the default.
v2633
Protocol Join only on protocol 2633; other versions cannot connect.
cs165217
Build The build number is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.