At press time 11,902 servers104,075 players426 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 7,078

Hell Yeah PVE+

Online 72.208.115.154:20015 checked 7m ago

Hell Yeah PVE+ is a Rust server. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 2. It stands at No. 7,078 of the ranked servers, the top 32%. It last wiped 28d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

The rhythm
Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 0h
Thu 3 Dec, 19:00 FW35d 0h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1076/700 EU · groups of 16+ · monthly · 95 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10228/700 EU · groups of 16+ · monthly · 89 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1030/1000 EU · groups of 16+ · monthly · 84 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10148/1000 EU · groups of 16+ · monthly · 75 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10272/1000 EU · groups of 16+ · monthly · 71 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10455/1000 EU · groups of 16+ · monthly · 66 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Hell Yeah PVE+ operate?

The server Hell Yeah PVE+ is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Hell Yeah PVE+, and is it up?

Online: Hell Yeah PVE+ is up as of the latest refresh. Of note: the reported uptime places the last restart about 2 days 3 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of Hell Yeah PVE+ like?

For the last 48 hours the average was 98 server fps, with a low of 64. Buildings, deployables and the rest brought the entity count to a high of 143,770. Up to 5,322 MB of memory was used. What players feel as lag: fps running low and entities climbing.

What is the location of Hell Yeah PVE+?

No region is published by Hell Yeah PVE+. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 72.208.115.154:20015 — that is the address.

The rules and map

What map does Hell Yeah PVE+ put players on?

Hell Yeah PVE+ runs a procedural map, generated by the game, of size 4,500 with seed 696969. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does Hell Yeah PVE+ run?

Nothing in the name of Hell Yeah PVE+ gives a gather rate. Group size does not exceed 100 players. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

The players

What population does Hell Yeah PVE+ carry?

At the latest count Hell Yeah PVE+ has 0 players, with 100 slots in total. The seven-day record: an average of 0 players and a peak of 2. At 02:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.

Where does Hell Yeah PVE+ sit in the rankings?

On player hours over seven days Hell Yeah PVE+ ranks #7,078, inside the top 32% of all ranked servers.

Tag and list record

Hell Yeah PVE+ sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Hell Yeah PVE+: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on Hell Yeah PVE+: what do they signify?

gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): Slot count: 100; ts100 (Group limit): No team may exceed 100; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Hell Yeah PVE+ publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

Wipe day on Hell Yeah PVE+: what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

When does Hell Yeah PVE+ wipe?

Once a month, with the force wipe, Hell Yeah PVE+ wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 28 days ago. A monthly wipe schedule is published in its tags.

How to join

What is the way to join Hell Yeah PVE+?

To connect, open the console with F1 in Rust and enter client.connect 72.208.115.154:20015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp100
Max players Slot count: 100.
ts100
Group limit No team may exceed 100.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.