An entry in the registerNo. 15,236
SIPLAB-Rust-fixed
Offline 72.225.139.233:11300 checked 14d ago
SIPLAB-Rust-fixed is a Rust server. It was offline at the last count. It stands at No. 15,236 of the ranked servers, the top 70%. It last wiped 14d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|295/300 EU · groups of 12+ · weekly · 526 on average
- 2 Rustoria.co - EU East Long256/250 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|27/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main22/250 EU · groups of 16+ · weekly · 278 on average
- 5 Rustafied.com - EU Friday38/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium123/200 EU · groups of 12+ · biweekly · 247 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does SIPLAB-Rust-fixed operate?
Rust network protocol 2634 and build 167781 on Linux is what SIPLAB-Rust-fixed runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on SIPLAB-Rust-fixed, and is it up?
SIPLAB-Rust-fixed shows offline as of the latest refresh, last seen 14 days 18 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 14 October 2026.
What is the location of SIPLAB-Rust-fixed?
The server publishes no region: SIPLAB-Rust-fixed. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 72.225.139.233:11300 — that is the address.
Settings and map
What map is in use on SIPLAB-Rust-fixed?
SIPLAB-Rust-fixed plays on a map the game generates, procedural in kind.
What does SIPLAB-Rust-fixed set down in the way of rules and settings?
No gather rate appears in the name of SIPLAB-Rust-fixed. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is active.
The players
What are the player numbers on SIPLAB-Rust-fixed?
No answer from SIPLAB-Rust-fixed at the latest refresh; it was last seen 14 days 18 hours ago.
Against other Rust servers, how is SIPLAB-Rust-fixed ranked?
On player hours over seven days SIPLAB-Rust-fixed ranks #15,236, inside the top 70% of all ranked servers.
Tags, lists
SIPLAB-Rust-fixed sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists SIPLAB-Rust-fixed fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on SIPLAB-Rust-fixed?
These tags are SIPLAB-Rust-fixed's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
On what schedule does SIPLAB-Rust-fixed wipe?
Too few wipes of SIPLAB-Rust-fixed are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 14 days 18 hours ago.
How to join
What is the way to join SIPLAB-Rust-fixed?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 72.225.139.233:11300.