An entry in the registerNo. 15,195
Pacific Drive Integration - Local Test
Offline 72.251.219.62:28115 checked 14d ago
Pacific Drive Integration - Local Test is a Rust server. It was offline at the last count. It stands at No. 15,195 of the ranked servers, the top 70%. It last wiped 16d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit156/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10125/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10190/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10102/700 EU · groups of 16+ · monthly · 94 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10237/700 EU · groups of 16+ · monthly · 88 on average
- 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Pacific Drive Integration - Local Test on?
Rust network protocol 2634 and build 167584 on Windows is what Pacific Drive Integration - Local Test runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Pacific Drive Integration - Local Test, and is it online now?
The records show Pacific Drive Integration - Local Test offline, last answering 14 days 19 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 14 October 2026.
Where does Pacific Drive Integration - Local Test operate from?
No region is published by Pacific Drive Integration - Local Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 72.251.219.62:28115 stands the address.
The rules and map
The map for Pacific Drive Integration - Local Test: which one is it?
Pacific Drive Integration - Local Test plays on a map the game generates, procedural in kind.
What does Pacific Drive Integration - Local Test set down in the way of rules and settings?
No gather rate appears in the name of Pacific Drive Integration - Local Test. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is disabled: Valve's anti-cheat.
The players
What population does Pacific Drive Integration - Local Test carry?
No answer from Pacific Drive Integration - Local Test at the latest refresh; it was last seen 14 days 19 hours ago.
Against other Rust servers, how is Pacific Drive Integration - Local Test ranked?
Ranked by player hours over the last seven days, Pacific Drive Integration - Local Test stands at #15,195, in the top 70% overall.
Tags, lists
Where does Pacific Drive Integration - Local Test appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Pacific Drive Integration - Local Test fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Pacific Drive Integration - Local Test?
These tags are Pacific Drive Integration - Local Test's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
When does Pacific Drive Integration - Local Test wipe?
Too few wipes of Pacific Drive Integration - Local Test are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 16 days 17 hours.
Connection
What is the way to join Pacific Drive Integration - Local Test?
To connect, open the console with F1 in Rust and enter client.connect 72.251.219.62:28115. The Launch Rust and join button on this page does the same through Steam.