An entry in the registerNo. 13,849
RustSkinLab Content Studio
Offline 72.251.221.49:28025 checked 24d ago
RustSkinLab Content Studio is a Rust server. It was offline at the last count. It stands at No. 13,849 of the ranked servers, the top 61%. It last wiped 27d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit27/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1033/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.107/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.100/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does RustSkinLab Content Studio operate?
Rust network protocol 2634 and build 166494 on Windows is what RustSkinLab Content Studio runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on RustSkinLab Content Studio, and is it up?
RustSkinLab Content Studio shows offline as of the latest refresh, last seen 24 days 13 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 4 October 2026.
In which location does RustSkinLab Content Studio sit?
The server publishes no region: RustSkinLab Content Studio. Rust Server Stats records the stated location of a server, not the location of the machine. 72.251.221.49:28025 — that is the address.
The rules and map
What map does RustSkinLab Content Studio put players on?
RustSkinLab Content Studio plays on a map the game generates, procedural in kind.
The rules and settings of RustSkinLab Content Studio: what are they?
Nothing in the name of RustSkinLab Content Studio gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
The players
What population does RustSkinLab Content Studio carry?
No answer from RustSkinLab Content Studio at the latest refresh; it was last seen 24 days 13 hours ago.
Where does RustSkinLab Content Studio sit in the rankings?
On player hours over seven days RustSkinLab Content Studio ranks #13,849, inside the top 61% of all ranked servers.
The tags and lists
RustSkinLab Content Studio sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists RustSkinLab Content Studio fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on RustSkinLab Content Studio?
These tags are RustSkinLab Content Studio's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
When does RustSkinLab Content Studio wipe?
The record of RustSkinLab Content Studio holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 27 days 3 hours.
How to join
What is the way to join RustSkinLab Content Studio?
To connect, open the console with F1 in Rust and enter client.connect 72.251.221.49:28025. The Launch Rust and join button on this page does the same through Steam.