At press time 11,904 servers91,721 players165 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,388

PRIVATE

Online NA 72.34.60.40:29015 checked 11m ago

PRIVATE is a Rust server in North America. At the last count it had 0 players of a possible 10. It stands at No. 15,388 of the ranked servers, the top 70%, and No. 1550 in North America. It last wiped 20d ago, on a weekly schedule, and the next wipe is expected on Tuesday 27 October. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

§ 2Performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct13 Oct20 Oct27 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Tuesday 27 October, 23:17 UTC, in 3h. Its weekly schedule tag · low confidence

The rhythm
Usual gap2.8 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 4

Coming wipes
Date, UTCHence
Tue 27 Oct, 23:173h
Tue 3 Nov, 23:177d 3h
Thu 5 Nov, 19:00 FW8d 23h
Tue 10 Nov, 23:1714d 3h
Tue 17 Nov, 23:1721d 3h
Tue 24 Nov, 23:1728d 3h
Tue 1 Dec, 23:1735d 3h
Thu 3 Dec, 19:00 FW36d 23h

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 23:17 UTC20d ago 1 – running 0
Fri 2 Oct, 08:52 UTC25d ago 0 – 4.6 days 0
Thu 24 Sep, 05:25 UTC33d ago 1 halved by day 4 8.1 days 0
Wed 23 Sep, 03:09 UTC34d ago 1 – 1.1 days 0
Tue 22 Sep, 09:14 UTC35d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [NA] Willjum's Solo Only | Thursday Wipes14/100 NA · groups of 8+ · weekly · 26 on average
  2. 2 Rust Degens - US Vanilla | Fridays19/150 NA · groups of 8+ · weekly · 14 on average
  3. 3 Rusty Moose |US Main|32/250 NA · groups of 12+ · weekly · 249 on average
  4. 4 Rustoria.co - US Main53/250 NA · groups of 16+ · weekly · 232 on average
  5. 5 Rusty Moose |US Mondays|538/575 NA · groups of 12+ · weekly · 183 on average
  6. 6 Rustafied.com - US Friday26/100 NA · groups of 16+ · weekly · 154 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does PRIVATE operate?

The server PRIVATE is on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

Is PRIVATE up, and how steady is its uptime?

PRIVATE currently answers as online. Of note: the reported uptime places the last restart about 3 days 19 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Its earliest entry at Rust Server Stats is dated 22 September 2026.

Does PRIVATE hold a steady frame?

The records show an average of 83 server fps over 48 hours, never below 49. Of note: 38,907 entities at the peak, counting buildings, deployables and the rest. Up to 4,405 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does PRIVATE sit?

In North America, PRIVATE lists itself with the NA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 72.34.60.40:29015 stands the address.

Settings and map

What map does PRIVATE put players on?

PRIVATE runs a procedural map, generated by the game, of size 4,500 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Custom Map.

The rules and settings of PRIVATE: what are they?

Nothing in the name of PRIVATE gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

The players

What are the player numbers on PRIVATE?

At the latest count PRIVATE has 0 players, with 10 slots in total. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is PRIVATE ranked?

The player-hour table over seven days puts PRIVATE at #15,388, and #1,550 for North America, within the top 70% of all ranked servers.

Tags, lists

Where does PRIVATE appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists PRIVATE fits: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

The tags on PRIVATE: what do they signify?

These tags are PRIVATE's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): The build number is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): The cycle is weekly; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; NA (North America): North America is where the server browser lists it. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on PRIVATE when wipe day arrives?

Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 4, in the wipes that did not, the crowd fell below half.

The wipe timetable for PRIVATE: what does it show?

The schedule is too thinly recorded on PRIVATE to confirm, so the prediction follows its tag. The records show the next wipe due on Tuesday 27 October at 23:17 UTC. Of note: the current world is 20 days 20 hours old. The tags list wipes as weekly.

Connection

Which steps join PRIVATE?

To connect, open the console with F1 in Rust and enter client.connect 72.34.60.40:29015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Slot count: 10.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs166652
Build The build number is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The cycle is weekly.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.