At press time 11,726 servers56,761 players134 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,597

Imperium Plugin Development

Online 72.60.151.232:28015 checked 10m ago

Imperium Plugin Development is a Rust server. At the last count it had 1 players of a possible 2; over the past week it averaged 0, with a peak of 1. It stands at No. 5,597 of the ranked servers, the top 25%. It last wiped 3d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

§ 2Performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

The rhythm
Usual gap21 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 8

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 19h
Sat 14 Nov, 18:0317d 18h
Thu 3 Dec, 19:00 FW36d 19h
Sat 5 Dec, 18:0338d 18h

The first 48 hours of its last wipes

Sat 24 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:03 UTC3d ago 1 – running 0
Sat 3 Oct, 18:59 UTC24d ago 1 halved by day 8 21 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit52/500 no group limit · 163 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10126/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1063/225 EU · groups of 16+ · weekly · 113 on average
  4. 4 RustSpain.com | EU Main17/200 EU · groups of 12+ · weekly · 87 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1061/700 EU · groups of 16+ · monthly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1013/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is Imperium Plugin Development on?

Rust network protocol 2635 and build 168909 on Linux is what Imperium Plugin Development runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Imperium Plugin Development, and is it up?

The records show Imperium Plugin Development online at the time of this check. The uptime it reports puts the last restart at about 2 days 21 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Rust Server Stats records a first sighting on 1 October 2026.

How does Imperium Plugin Development perform?

The records show an average of 78 server fps over 48 hours, never below 14. Of note: 46,709 entities at the peak, counting buildings, deployables and the rest. The memory peak was 2,787 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does Imperium Plugin Development sit?

No region is published by Imperium Plugin Development. Rust Server Stats records the stated location of a server, not the location of the machine. At 72.60.151.232:28015 stands the address.

Settings and map

The map for Imperium Plugin Development: which one is it?

Imperium Plugin Development runs a procedural map, generated by the game, of size 3,000 with seed 543543. RustMaps can display it from this page, since equal size and seed yield the same map.

What does Imperium Plugin Development set down in the way of rules and settings?

The name of Imperium Plugin Development states no rate for gathering. The limit for a group is 128 players. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Player record

How full does Imperium Plugin Development get?

At the latest count Imperium Plugin Development has 1 players, with 2 slots in total. The seven-day record: an average of 0 players and a peak of 1. Of the last 48 hours, 00:00 UTC drew the highest average: 1 players.

What position does Imperium Plugin Development hold among Rust servers?

On player hours over seven days Imperium Plugin Development ranks #5,597, inside the top 25% of all ranked servers.

Tags, lists

Imperium Plugin Development sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Imperium Plugin Development: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on Imperium Plugin Development: what do they signify?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server holds 2 slots; ts128 (Group limit): Team size is capped at 128; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Imperium Plugin Development publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What is the shape of wipe day on Imperium Plugin Development?

The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 8, in the wipes that did not, the crowd fell below half.

The wipe timetable for Imperium Plugin Development: what does it show?

Of note: Imperium Plugin Development wipes on a every 3 weeks on Saturday at 18:03 UTC rhythm. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The present world dates from 3 days 5 hours.

How to join

How does one connect to Imperium Plugin Development?

To connect, open the console with F1 in Rust and enter client.connect 72.60.151.232:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts128,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players The server holds 2 slots.
ts128
Group limit Team size is capped at 128.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.