An entry in the registerNo. 15,420
PolarBearFightClub2.0
Online 72.9.145.13:28015 checked 11m ago
PolarBearFightClub2.0 is a Rust server. At the last count it had 0 players of a possible 50. It stands at No. 15,420 of the ranked servers, the top 69%. It last wiped 115d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit39/500 no group limit · 160 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10124/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1048/225 EU · groups of 16+ · weekly · 114 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1019/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main7/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.105/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is PolarBearFightClub2.0 on?
Rust network protocol 2631 and build 156812 on Windows is what PolarBearFightClub2.0 runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on PolarBearFightClub2.0, and is it up?
Online: PolarBearFightClub2.0 is up as of the latest refresh. Of note: the reported uptime places the last restart about 14 hours ago. Of note: 158 of 168 hours up in the last 7 full days, or 94% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
Does PolarBearFightClub2.0 hold a steady frame?
Server fps averaged 122 over the last 48 hours; the low was 71. The entity count reached 73,499: buildings, deployables and all else in the world. The memory peak was 2,064 MB. What players feel as lag: fps running low and entities climbing.
In which location does PolarBearFightClub2.0 sit?
The server publishes no region: PolarBearFightClub2.0. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 72.9.145.13:28015 stands the address.
Settings and map
What map does PolarBearFightClub2.0 put players on?
PolarBearFightClub2.0 runs a procedural map, generated by the game, of size 3,500 with seed 518502043. Because size and seed fix the map, it can be viewed on RustMaps from here.
The rules and settings of PolarBearFightClub2.0: what are they?
Nothing in the name of PolarBearFightClub2.0 gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
How full does PolarBearFightClub2.0 get?
At the latest count PolarBearFightClub2.0 has 0 players, with 50 slots in total. Across the last seven days the mean population stands at 0.
What position does PolarBearFightClub2.0 hold among Rust servers?
The seven-day player-hour table places PolarBearFightClub2.0 at #15,420, within the top 69% of ranked servers.
The tags and lists
PolarBearFightClub2.0 sits in which Rust Server Stats lists and filters?
On Rust Server Stats, PolarBearFightClub2.0 is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on PolarBearFightClub2.0: what do they signify?
These tags are PolarBearFightClub2.0's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default applies: 8 per team; v2631 (Protocol): The game version must match protocol 2631 to join; cs156812 (Build): Build 156812; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
The wipe timetable for PolarBearFightClub2.0: what does it show?
Too few wipes of PolarBearFightClub2.0 are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 115 days 23 hours old.
How to join
Which steps join PolarBearFightClub2.0?
To connect, open the console with F1 in Rust and enter client.connect 72.9.145.13:28015. The Launch Rust and join button on this page does the same through Steam.