An entry in the registerNo. 8,860
Lost Lives | Development Server
Online 73.0.98.12:28015 checked 3h ago
Lost Lives | Development Server is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 8,860 of the ranked servers, the top 40%. It last wiped 7d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 21:06 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
- 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Lost Lives | Development Server: which one?
Rust network protocol 2634 and build 167781 on Linux is what Lost Lives | Development Server runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Lost Lives | Development Server, and is it online now?
Online: Lost Lives | Development Server is up as of the latest refresh. The uptime it reports puts the last restart at about 7 days ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 20 October 2026.
How does Lost Lives | Development Server perform?
The records show an average of 122 server fps over 48 hours, never below 65. Buildings, deployables and the rest brought the entity count to a high of 121,691. The memory peak was 7,206 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
What is the location of Lost Lives | Development Server?
The server publishes no region: Lost Lives | Development Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 73.0.98.12:28015 stands the address.
The rules and map
What map is in use on Lost Lives | Development Server?
Lost Lives | Development Server runs a procedural map, generated by the game, of size 4,500 with seed 12345. The map repeats with the same size and seed; this page links to it on RustMaps.
The rules and settings of Lost Lives | Development Server: what are they?
Nothing in the name of Lost Lives | Development Server gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.
Player record
What population does Lost Lives | Development Server carry?
At the latest count Lost Lives | Development Server has 0 players, with 50 slots in total. Over seven days the mean is 0 players, with a peak of 1.
What position does Lost Lives | Development Server hold among Rust servers?
The seven-day player-hour table places Lost Lives | Development Server at #8,860, within the top 40% of ranked servers.
The tags and lists
Where does Lost Lives | Development Server appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Lost Lives | Development Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Lost Lives | Development Server: what do they signify?
The game's server browser reads the tags Lost Lives | Development Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What happens on Lost Lives | Development Server when wipe day arrives?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
When does Lost Lives | Development Server wipe?
The record of Lost Lives | Development Server holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 7 days 23 hours.
Joining the server
Which steps join Lost Lives | Development Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 73.0.98.12:28015.