At press time 11,621 servers32,314 players65 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,857

KSK-Labs

Offline 74.130.231.139:28015 checked 5d ago

KSK-Labs is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 13,857 of the ranked servers, the top 62%. It last wiped 6d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1.7 days

between real wipes

On rhythm38%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 01:50 UTC6d ago 1 – running 0
Mon 19 Oct, 01:27 UTC10d ago 1 halved by day 1 4 days 0
Sat 17 Oct, 03:46 UTC12d ago 1 – 1.9 days 0
Fri 16 Oct, 01:43 UTC13d ago 1 – 1.1 days 0
Thu 15 Oct, 04:01 UTC14d ago 1 – 0.9 days 1
Tue 13 Oct, 08:02 UTC15d ago 1 – 1.8 days 0
Sun 11 Oct, 19:53 UTC17d ago 0 – 1.5 days 0
Thu 8 Oct, 20:25 UTC20d ago 2 held half 3 days 1
Thu 8 Oct, 02:01 UTC21d ago 2 – 0.8 days 0
Wed 7 Oct, 01:22 UTC22d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit38/500 no group limit · 152 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10126/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1062/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1014/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main2/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.103/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for KSK-Labs: which one?

Rust network protocol 2635 and build 168909 on Windows is what KSK-Labs runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is KSK-Labs, and is it online now?

Offline at present: KSK-Labs, last seen 5 days 20 hours ago. The records show 5% uptime over the last 7 full days: 8 of 168 hours up. Its earliest entry at Rust Server Stats is dated 4 October 2026.

What is the location of KSK-Labs?

No region is published by KSK-Labs. Rust Server Stats records the stated location of a server, not the location of the machine. 74.130.231.139:28015 — that is the address.

Settings and map

What map is in use on KSK-Labs?

KSK-Labs runs a procedural map, generated by the game, of size 4,500 with seed 4585. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

What does KSK-Labs set down in the way of rules and settings?

The name of KSK-Labs states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Player record

What are the player numbers on KSK-Labs?

No answer from KSK-Labs at the latest refresh; it was last seen 5 days 20 hours ago. Averaged across seven days, 0 players; the peak reached 1.

Where does KSK-Labs sit in the rankings?

The seven-day player-hour table places KSK-Labs at #13,857, within the top 62% of ranked servers.

The tags and lists

KSK-Labs sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include KSK-Labs: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings attach to the tags on KSK-Labs?

These tags are KSK-Labs's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What is the shape of wipe day on KSK-Labs?

The average peak across recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 1.

When does KSK-Labs wipe?

Wipes on KSK-Labs follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 6 days 3 hours ago.

How to join

How does one connect to KSK-Labs?

To connect, open the console with F1 in Rust and enter client.connect 74.130.231.139:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp100
Max players Slot count: 100.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.