At press time 11,741 servers62,626 players195 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 10,158

KSK-Labs Testing

Offline 74.130.231.139:28025 checked 14h ago

KSK-Labs Testing is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 10,158 of the ranked servers, the top 46%. It last wiped 5d ago. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
00.250.50.75120:0001:0005:0010:0014:0020:00

Hourly average and peak, UTC.

§ 2Performance

05010015020020:0001:0005:0010:0014:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k9 Oct13 Oct16 Oct20 Oct25 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap2.8 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:36 UTC5d ago 1 – running 0
Tue 13 Oct, 08:22 UTC16d ago 1 – 10.7 days 0
Mon 12 Oct, 01:49 UTC17d ago 1 – 1.3 days 0
Fri 9 Oct, 07:02 UTC20d ago 1 – 2.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit159/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10190/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1067/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main12/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1020/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is KSK-Labs Testing on?

Rust network protocol 2635 and build 168909 on Windows is what KSK-Labs Testing runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is KSK-Labs Testing, and is it online now?

The records show KSK-Labs Testing offline, last answering 14 hours ago. A restart came about 23 hours ago, by the server's own uptime figure. The records show 34% uptime over the last 7 full days: 57 of 168 hours up. Its earliest entry at Rust Server Stats is dated 9 October 2026.

How does KSK-Labs Testing perform?

Server fps averaged 146 over the last 48 hours; the low was 120. The entity count reached 71,215: buildings, deployables and all else in the world. Up to 2,483 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does KSK-Labs Testing sit?

The server publishes no region: KSK-Labs Testing. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 74.130.231.139:28025 stands the address.

Settings and map

What map is in use on KSK-Labs Testing?

KSK-Labs Testing runs a procedural map, generated by the game, of size 3,500 with seed 10. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of KSK-Labs Testing: what are they?

The name of KSK-Labs Testing states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

What population does KSK-Labs Testing carry?

No answer from KSK-Labs Testing at the latest refresh; it was last seen 14 hours ago. The seven-day record: an average of 0 players and a peak of 1. Of the last 48 hours, 21:00 UTC drew the highest average: 1 players.

Where does KSK-Labs Testing sit in the rankings?

Ranked by player hours over the last seven days, KSK-Labs Testing stands at #10,158, in the top 46% overall.

Tag and list record

Where does KSK-Labs Testing appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include KSK-Labs Testing: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings attach to the tags on KSK-Labs Testing?

gmrust (Game mode): The standard survival game; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags KSK-Labs Testing publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on KSK-Labs Testing when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

When does KSK-Labs Testing wipe?

Wipes on KSK-Labs Testing follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 5 days 10 hours.

Joining the server

What is the way to join KSK-Labs Testing?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 74.130.231.139:28025.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The standard survival game.
mp100
Max players 100 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.