An entry in the registerNo. 10,158
KSK-Labs Testing
Offline 74.130.231.139:28025 checked 14h ago
KSK-Labs Testing is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 10,158 of the ranked servers, the top 46%. It last wiped 5d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 00:36 UTC5d ago | 1 | – | running | 0 |
| Tue 13 Oct, 08:22 UTC16d ago | 1 | – | 10.7 days | 0 |
| Mon 12 Oct, 01:49 UTC17d ago | 1 | – | 1.3 days | 0 |
| Fri 9 Oct, 07:02 UTC20d ago | 1 | – | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit159/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10190/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1067/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main12/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1020/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is KSK-Labs Testing on?
Rust network protocol 2635 and build 168909 on Windows is what KSK-Labs Testing runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is KSK-Labs Testing, and is it online now?
The records show KSK-Labs Testing offline, last answering 14 hours ago. A restart came about 23 hours ago, by the server's own uptime figure. The records show 34% uptime over the last 7 full days: 57 of 168 hours up. Its earliest entry at Rust Server Stats is dated 9 October 2026.
How does KSK-Labs Testing perform?
Server fps averaged 146 over the last 48 hours; the low was 120. The entity count reached 71,215: buildings, deployables and all else in the world. Up to 2,483 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does KSK-Labs Testing sit?
The server publishes no region: KSK-Labs Testing. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 74.130.231.139:28025 stands the address.
Settings and map
What map is in use on KSK-Labs Testing?
KSK-Labs Testing runs a procedural map, generated by the game, of size 3,500 with seed 10. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of KSK-Labs Testing: what are they?
The name of KSK-Labs Testing states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
The players
What population does KSK-Labs Testing carry?
No answer from KSK-Labs Testing at the latest refresh; it was last seen 14 hours ago. The seven-day record: an average of 0 players and a peak of 1. Of the last 48 hours, 21:00 UTC drew the highest average: 1 players.
Where does KSK-Labs Testing sit in the rankings?
Ranked by player hours over the last seven days, KSK-Labs Testing stands at #10,158, in the top 46% overall.
Tag and list record
Where does KSK-Labs Testing appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include KSK-Labs Testing: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings attach to the tags on KSK-Labs Testing?
gmrust (Game mode): The standard survival game; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags KSK-Labs Testing publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
What happens on KSK-Labs Testing when wipe day arrives?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
When does KSK-Labs Testing wipe?
Wipes on KSK-Labs Testing follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 5 days 10 hours.
Joining the server
What is the way to join KSK-Labs Testing?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 74.130.231.139:28025.