An entry in the registerNo. 10,536
Dead Island Rust
Offline 74.208.108.126:28015 checked 1h ago
Dead Island Rust is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 10,536 of the ranked servers, the top 47%. It last wiped 3d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:55 UTC3d ago | 1 | – | running | 0 |
| Wed 21 Oct, 09:46 UTC8d ago | 1 | halved by day 1 | 4.5 days | 0 |
| Mon 12 Oct, 14:40 UTC16d ago | 1 | halved by day 5 | 8.8 days | 0 |
| Sat 3 Oct, 09:26 UTC26d ago | 1 | halved by day 3 | 9.2 days | 0 |
| Tue 22 Sep, 20:24 UTC36d ago | 1 | halved by day 1 | 10.5 days | 0 |
| Sun 20 Sep, 21:11 UTC38d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|527/550 EU · groups of 12+ · weekly · 513 on average
- 2 Rustoria.co - EU East Long419/450 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|66/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main73/250 EU · groups of 16+ · weekly · 276 on average
- 5 Rustafied.com - EU Friday53/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium181/200 EU · groups of 12+ · biweekly · 238 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Dead Island Rust on?
Rust network protocol 2635 and build 168909 on Linux is what Dead Island Rust runs. The protocol must match on your game to join; the update comes through Steam.
Is Dead Island Rust up, and how steady is its uptime?
Offline at present: Dead Island Rust, last seen 1 hours ago. A restart came about 3 days ago, by the server's own uptime figure. The records show 66% uptime over the last 7 full days: 111 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.
How does Dead Island Rust perform?
Server fps averaged 158 over the last 48 hours; the low was 102. Buildings, deployables and the rest brought the entity count to a high of 65,674. Of note: memory use reached 2,441 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
Where does Dead Island Rust operate from?
The server publishes no region: Dead Island Rust. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 74.208.108.126:28015 stands the address.
Settings and map
The map for Dead Island Rust: which one is it?
Dead Island Rust runs a procedural map, generated by the game, of size 3,500 with seed 799999999. The map repeats with the same size and seed; this page links to it on RustMaps.
What settings and rules does Dead Island Rust run?
Nothing in the name of Dead Island Rust gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Population
What are the player numbers on Dead Island Rust?
The last sighting of Dead Island Rust was 1 hours ago, and it is offline now. The seven-day record: an average of 0 players and a peak of 1.
What position does Dead Island Rust hold among Rust servers?
The seven-day player-hour table places Dead Island Rust at #10,536, within the top 47% of ranked servers.
Tags, lists
Dead Island Rust sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Dead Island Rust is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should the tags on Dead Island Rust be read?
These tags are Dead Island Rust's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What happens on Dead Island Rust when wipe day arrives?
Across its recent wipes, the busiest point averaged 1 players. 14 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 2, in the wipes that did not, the crowd fell below half.
When does Dead Island Rust wipe?
No next wipe can be predicted for Dead Island Rust, whose wipes fall at irregular times. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 3 days 15 hours ago.
Joining the server
Which steps join Dead Island Rust?
To connect, open the console with F1 in Rust and enter client.connect 74.208.108.126:28015. The Launch Rust and join button on this page does the same through Steam.