At press time 11,614 servers32,078 players69 fresh wipes Revised every five minutes
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An entry in the registerNo. 7,584

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]

Online 74.208.23.165:28045 checked 12m ago

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] is a Rust server. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 1. It stands at No. 7,584 of the ranked servers, the top 34%. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 10x, modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

§ 2Performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

The rhythm
Wipe-day peak3

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 13h
Thu 3 Dec, 19:00 FW35d 13h

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

10X GATHER/MINING/SMELTING - BETTER LOOT & AIRDROPS - HOME/TELEPORT CLANS - KITS - INFO PANEL DAY VOTE - AUTO DOORS WITH SHARING - HIGH STACKS VIP PERKS REMOVER TOOL - ENHANCED HAMMER - AUTO BUILD GRADES

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop]7/100 NA · groups of 8+ · 10x · monthly · 12 on average
  2. 2 HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob Fri2/150 NA · groups of 8+ · 10x · monthly · 11 on average
  3. 3 [NA] WOLFPACK.GG 10x [No BPs | Kits | Shop | TP | VIP]2/200 NA · groups of 100+ · 10x · monthly · 2 on average
  4. 4 XRUST.CO US 10x Monthly Solo Only - Skins - Pvp - ORP2/75 NA · groups of 8+ · 10x · monthly · 1 on average
  5. 5 [US] World War Rust | X1000 | Loot++ | Monthly Wipe0/100 NA · groups of 8+ · 1000x · monthly · 2 on average
  6. 6 [NA] RustAfterDark | PVE | 15x RESOURCES | EVENTS | KITS1/50 NA · groups of 12+ · 15x · monthly · 1 on average

§ 8Questions answeredfrom the figures in this entry

Server details

The Rust version for [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]: which one?

The server [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] up, and how steady is its uptime?

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] currently answers as online. The uptime it reports puts the last restart at about 17 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] like?

The records show an average of 16 server fps over 48 hours, never below 10. Buildings, deployables and the rest brought the entity count to a high of 152,611. Of note: memory use reached 4,232 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] sit?

No region tag is published by [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]; its name points to North America. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 74.208.23.165:28045 — that is the address.

Rules, settings, map

What map does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] put players on?

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] runs a procedural map, generated by the game, of size 4,500 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]: what are they?

A rate of 10x for gathering is what the name of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] states. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

The players

What population does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] carry?

0 players are on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] at present; the slot count is 100. Over seven days the mean is 0 players, with a peak of 1. At 22:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Where does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] sit in the rankings?

On player hours over seven days [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] ranks #7,584, inside the top 34% of all ranked servers.

Tags, lists

Where does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] appear among the Rust Server Stats lists and filters?

On Rust Server Stats, [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] is placed in these lists: 10x Rust servers, Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

How should the tags on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What is the shape of wipe day on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Across its recent wipes, the busiest point averaged 3 players. 8 hours after the latest wipe, the crowd peaked.

The wipe timetable for [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]: what does it show?

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 27 days 12 hours ago. The tags list wipes as monthly.

How to join

How does one connect to [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

To connect, open the console with F1 in Rust and enter client.connect 74.208.23.165:28045. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://web.fluxer.app/invite/LTRumBFX.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp100
Max players Slot count: 100.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.