An entry in the registerNo. 15,300
sdtownse Test Server
Offline 74.244.125.174:28015 checked 10d ago
sdtownse Test Server is a Rust server. It was offline at the last count. It stands at No. 15,300 of the ranked servers, the top 69%. It last wiped 10d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|441/475 EU · groups of 12+ · weekly · 516 on average
- 2 Rustoria.co - EU East Long348/375 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|42/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main33/250 EU · groups of 16+ · weekly · 276 on average
- 5 Rustafied.com - EU Friday46/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium147/200 EU · groups of 12+ · biweekly · 243 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is sdtownse Test Server on?
Rust network protocol 2634 and build 167781 on Windows is what sdtownse Test Server runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on sdtownse Test Server, and is it up?
The records show sdtownse Test Server offline, last answering 10 days 3 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 18 October 2026.
What is the location of sdtownse Test Server?
No region appears for sdtownse Test Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 74.244.125.174:28015 stands the address.
Settings and map
What map does sdtownse Test Server put players on?
Generation by the game gives sdtownse Test Server its procedural map.
The rules and settings of sdtownse Test Server: what are they?
Nothing in the name of sdtownse Test Server gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Player record
What population does sdtownse Test Server carry?
sdtownse Test Server is offline at present; the last response came 10 days 3 hours ago.
Against other Rust servers, how is sdtownse Test Server ranked?
The seven-day player-hour table places sdtownse Test Server at #15,300, within the top 69% of ranked servers.
The tags and lists
sdtownse Test Server sits in which Rust Server Stats lists and filters?
On Rust Server Stats, sdtownse Test Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on sdtownse Test Server be read?
gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent — that is the set of tags sdtownse Test Server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for sdtownse Test Server: what does it show?
Too few wipes of sdtownse Test Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 10 days 11 hours old.
Joining the server
How does one connect to sdtownse Test Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 74.244.125.174:28015.