An entry in the registerNo. 13,708
sdtownse Test Server
Offline 74.244.125.187:28015 checked 5d ago
sdtownse Test Server is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 13,708 of the ranked servers, the top 61%. It last wiped 10d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|503/575 EU · groups of 12+ · weekly · 514 on average
- 2 Rustoria.co - EU East Long440/475 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|255/250 EU · groups of 12+ · weekly · 286 on average
- 4 Rustafied.com - EU Friday61/100 EU · groups of 16+ · weekly · 276 on average
- 5 Rustoria.co - EU Main306/250 EU · groups of 16+ · weekly · 270 on average
- 6 Rustoria.co - US Main28/250 NA · groups of 16+ · weekly · 236 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for sdtownse Test Server: which one?
The server sdtownse Test Server is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is sdtownse Test Server up, and how steady is its uptime?
Offline at present: sdtownse Test Server, last seen 5 days 14 hours ago. In the last 6 full days it was up for 16 of 144 hours, 11% of the time. Rust Server Stats records a first sighting on 22 October 2026.
What is the location of sdtownse Test Server?
No region is published by sdtownse Test Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 74.244.125.187:28015 — that is the address.
Settings and map
What map does sdtownse Test Server put players on?
Generation by the game gives sdtownse Test Server its procedural map.
What settings and rules does sdtownse Test Server run?
Nothing in the name of sdtownse Test Server gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Population
What are the player numbers on sdtownse Test Server?
The last sighting of sdtownse Test Server was 5 days 14 hours ago, and it is offline now. Averaged across seven days, 0 players; the peak reached 1.
Against other Rust servers, how is sdtownse Test Server ranked?
On player hours over seven days sdtownse Test Server ranks #13,708, inside the top 61% of all ranked servers.
Tag and list record
Where does sdtownse Test Server appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists sdtownse Test Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on sdtownse Test Server?
These tags are sdtownse Test Server's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
When does sdtownse Test Server wipe?
The record of sdtownse Test Server holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 10 days 16 hours old.
Connection
Which steps join sdtownse Test Server?
To connect, open the console with F1 in Rust and enter client.connect 74.244.125.187:28015. The Launch Rust and join button on this page does the same through Steam.