At press time 11,687 servers50,243 players137 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,414

RustyNation.net - Classic Rust

Online NA 74.91.119.65:28015 checked 11m ago

RustyNation.net - Classic Rust is a Rust server in North America. At the last count it had 0 players of a possible 100. It stands at No. 15,414 of the ranked servers, the top 69%, and No. 1546 in North America. It last wiped 4d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

§ 2Performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Friday 30 October, 04:32 UTC, in 2d 3h. Its weekly schedule tag · low confidence

The rhythm
Usual gap6.8 days

between real wipes

On rhythm20%

of its recent wipes

Wipe-day peak0

players, last three wipes

Crowd held0%

else halves by day 1

Coming wipes
Date, UTCHence
Fri 30 Oct, 04:322d 3h
Thu 5 Nov, 19:00 FW8d 18h
Fri 6 Nov, 04:329d 3h
Fri 13 Nov, 04:3216d 3h
Fri 20 Nov, 04:3223d 3h
Fri 27 Nov, 04:3230d 3h
Thu 3 Dec, 19:00 FW36d 18h
Fri 4 Dec, 04:3237d 3h

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 04:32 UTC4d ago 0 – running 0
Fri 9 Oct, 17:37 UTC18d ago 1 halved by day 1 13.5 days 1
Fri 2 Oct, 21:43 UTC25d ago 0 – 6.8 days 0
Mon 21 Sep, 17:50 UTC36d ago 1 halved by day 1 11.2 days 0
Mon 21 Sep, 03:53 UTC36d ago 1 – 0.6 days 0
Sat 19 Sep, 15:58 UTC38d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

RustyNation.net Classic Rust Server This server uses the old blueprint system from 2016 -You can find BPs in monuments / barrels -You can research BPs using the research bench with a 30% chance of success Still in development / testing

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [NA] Willjum's Solo Only | Thursday Wipes17/100 NA · groups of 8+ · weekly · 26 on average
  2. 2 Rust Degens - US Vanilla | Fridays13/150 NA · groups of 8+ · weekly · 14 on average
  3. 3 Rusty Moose |US Main|44/250 NA · groups of 12+ · weekly · 249 on average
  4. 4 Rustoria.co - US Main53/250 NA · groups of 16+ · weekly · 232 on average
  5. 5 Rusty Moose |US Mondays|684/725 NA · groups of 12+ · weekly · 185 on average
  6. 6 Rustafied.com - US Friday32/100 NA · groups of 16+ · weekly · 154 on average

§ 8Questions answeredfrom the figures in this entry

The record

On which Rust version does RustyNation.net - Classic Rust operate?

The server RustyNation.net - Classic Rust is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is RustyNation.net - Classic Rust up, and how steady is its uptime?

Online: RustyNation.net - Classic Rust is up as of the latest refresh. A restart came about 13 hours ago, by the server's own uptime figure. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. The first sighting at Rust Server Stats was on 19 September 2026.

Does RustyNation.net - Classic Rust hold a steady frame?

For the last 48 hours the average was 60 server fps, with a low of 55. The entity count reached 78,470: buildings, deployables and all else in the world. The memory peak was 2,913 MB. What players feel as lag: fps running low and entities climbing.

Where does RustyNation.net - Classic Rust operate from?

Under the NA tag, RustyNation.net - Classic Rust lists itself in North America. Rust Server Stats records the stated location of a server, not the location of the machine. At 74.91.119.65:28015 stands the address.

The rules and map

The map for RustyNation.net - Classic Rust: which one is it?

RustyNation.net - Classic Rust runs a procedural map, generated by the game, of size 4,000 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: Custom Map.

The rules and settings of RustyNation.net - Classic Rust: what are they?

The name of RustyNation.net - Classic Rust states no rate for gathering. Nothing on group size is published. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. The VAC anti-cheat from Valve is active.

Player record

How full does RustyNation.net - Classic Rust get?

0 players are on RustyNation.net - Classic Rust at present; the slot count is 100. Across the last seven days the mean population stands at 0.

What position does RustyNation.net - Classic Rust hold among Rust servers?

Ranked on seven-day player hours, RustyNation.net - Classic Rust holds #15,414, with #1,546 in North America; the top 69% of ranked servers includes it.

Tags, lists

Where does RustyNation.net - Classic Rust appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists RustyNation.net - Classic Rust fits: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last week.

Which meanings attach to the tags on RustyNation.net - Classic Rust?

The game's server browser reads the tags RustyNation.net - Classic Rust publishes: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts0 (Group limit): Teams have been disabled; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^w (Weekly): A wipe every week; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here; NA (North America): The server browser files it under North America. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What happens on RustyNation.net - Classic Rust when wipe day arrives?

Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 1, in the wipes that did not, the crowd fell below half.

On what schedule does RustyNation.net - Classic Rust wipe?

The schedule is too thinly recorded on RustyNation.net - Classic Rust to confirm, so the prediction follows its tag. The records show the next wipe due on Friday 30 October at 04:32 UTC. Of note: the current world is 4 days 20 hours old. The tags list wipes as weekly.

How to join

Which steps join RustyNation.net - Classic Rust?

To connect, open the console with F1 in Rust and enter client.connect 74.91.119.65:28015. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://rustynation.net/.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,NA,gmvanilla,cs168909,ts0

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players The server holds 100 slots.
ts0
Group limit Teams have been disabled.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.