An entry in the registerNo. 15,073
DevServer
Offline 75.117.103.87:28015 checked 43d ago
DevServer is a Rust server. It was offline at the last count. It stands at No. 15,073 of the ranked servers. It last wiped 43d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit32/500 no group limit · 153 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10126/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1038/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1010/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main2/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does DevServer operate?
The server DevServer is on Rust network protocol 2633 and build 163794, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on DevServer, and is it up?
Offline at present: DevServer, last seen 43 days 12 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 15 September 2026.
In which location does DevServer sit?
The server publishes no region: DevServer. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 75.117.103.87:28015 stands the address.
The rules and map
What map does DevServer put players on?
Generation by the game gives DevServer its procedural map.
What settings and rules does DevServer run?
Nothing in the name of DevServer gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is disabled: Valve's anti-cheat.
Player record
How full does DevServer get?
No answer from DevServer at the latest refresh; it was last seen 43 days 12 hours ago.
What position does DevServer hold among Rust servers?
On player hours over seven days DevServer ranks #15,073, inside the top – of all ranked servers.
Tags, lists
Where does DevServer appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists DevServer fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on DevServer?
These tags are DevServer's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
On what schedule does DevServer wipe?
Too few wipes of DevServer are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 43 days 13 hours ago.
Connection
Which steps join DevServer?
To connect, open the console with F1 in Rust and enter client.connect 75.117.103.87:28015. The Launch Rust and join button on this page does the same through Steam.