At press time 11,757 servers61,690 players130 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,405

BZPVETEST

Offline 75.175.131.181:28015 checked 21h ago

BZPVETEST is a Rust server. It was offline at the last count. It stands at No. 15,405 of the ranked servers, the top 69%. It last wiped 9d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123400:0005:0010:0015:0020:0001:00

Hourly average and peak, UTC.

§ 2Performance

01020304000:0005:0010:0015:0020:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap10.3 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 8

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:41 UTC9d ago 1 – running 0
Thu 1 Oct, 17:38 UTC FW26d ago 1 halved by day 8 17 days 0
Mon 28 Sep, 04:21 UTC29d ago 0 – 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Welcome to BattleZone.gg challenging PvE experience!! -Features- ★ Monthly Map & BP Wipes on First Thursday. ★ Zombies & Bots across the entire map. ★ No Raiding, Killing or Stealing from other players. ★ Inactive players are removed after 10 days for supporters, 7 days for verified discord members, and 5 days for everyone else. ★ Two real currencies - scrap for everyday costs, Gold Coins looted from crates for premium events. ★ Train skills with scrap at the Skills Trainer in Bandit Camp. -Events- ★ Raidable NPC bases (/buyraid) - spend blueprint fragments, raid NPC bases for juicy loot. ★ Patrol Helicopter Signals - six tiers bought with Gold Coins at Bandit Camp. ★ Private Cargo Ship - charter one with Gold Coins from any Fishing Village. ★ Raiding Zombies - they will try to raid you if you don't kill them! ★ Bot Purge & Bounty Hunts - compete for Gold Coin rewards. ★ Parachuting NPCs protect Heli loot. ★ Tons of Custom NPC events and additional loot on the map. Visit us on discord @ discord.gg/battlezone or visit our website @ www.battlezone.gg

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit81/500 no group limit · 163 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10135/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1082/225 EU · groups of 16+ · weekly · 113 on average
  4. 4 RustSpain.com | EU Main31/200 EU · groups of 12+ · weekly · 87 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1084/700 EU · groups of 16+ · monthly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1020/1000 EU · groups of 16+ · monthly · 83 on average

§ 8Questions answeredfrom the figures in this entry

Server details

The Rust version for BZPVETEST: which one?

The server BZPVETEST is on Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is BZPVETEST up, and how steady is its uptime?

BZPVETEST shows offline as of the latest refresh, last seen 21 hours ago. A restart came about 8 days 6 hours ago, by the server's own uptime figure. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. The first sighting at Rust Server Stats was on 20 September 2026.

How does BZPVETEST perform?

For the last 48 hours the average was 40 server fps, with a low of 40. The entity count reached 96,786: buildings, deployables and all else in the world. Of note: memory use reached 5,085 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does BZPVETEST operate from?

The server publishes no region: BZPVETEST. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 75.175.131.181:28015 — that is the address.

Settings and map

The map for BZPVETEST: which one is it?

BZPVETEST runs a procedural map, generated by the game, of size 4,250 with seed 1413175854. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Custom Map.

What settings and rules does BZPVETEST run?

No gather rate appears in the name of BZPVETEST. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

Player record

What population does BZPVETEST carry?

The last sighting of BZPVETEST was 21 hours ago, and it is offline now. Across the last seven days the mean population stands at 0.

Where does BZPVETEST sit in the rankings?

Ranked by player hours over the last seven days, BZPVETEST stands at #15,405, in the top 69% overall.

Tag and list record

Where does BZPVETEST appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include BZPVETEST: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on BZPVETEST be read?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags BZPVETEST publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

Wipe day on BZPVETEST: what should be expected?

Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 8.

When does BZPVETEST wipe?

Wipes on BZPVETEST follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 9 days 4 hours.

Joining the server

How does one connect to BZPVETEST?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 75.175.131.181:28015. The server's website is recorded as https://battlezone.gg/.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.