At press time 11,699 servers51,000 players141 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,093

RedsTestServer

Offline 75.178.1.232:28015 checked 7d ago

RedsTestServer is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 13,093 of the ranked servers, the top 59%. It last wiped 9d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|377/425 EU · groups of 12+ · weekly · 520 on average
  2. 2 Rustoria.co - EU Main23/250 EU · groups of 16+ · weekly · 336 on average
  3. 3 Rusty Moose |EU Main|44/250 EU · groups of 12+ · weekly · 333 on average
  4. 4 Rustoria.co - EU East Long177/200 EU · groups of 12+ · monthly · 317 on average
  5. 5 Rustoria.co - EU East Medium68/200 EU · groups of 12+ · biweekly · 279 on average
  6. 6 Rustafied.com - EU Friday76/100 EU · groups of 16+ · weekly · 263 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does RedsTestServer operate?

Rust network protocol 2634 and build 167781 on Windows is what RedsTestServer runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is RedsTestServer, and is it online now?

RedsTestServer shows offline as of the latest refresh, last seen 7 days 1 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 18 October 2026.

In which location does RedsTestServer sit?

No region is published by RedsTestServer. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 75.178.1.232:28015 stands the address.

Settings and map

What map does RedsTestServer put players on?

RedsTestServer plays on a map the game generates, procedural in kind.

What settings and rules does RedsTestServer run?

The name of RedsTestServer states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on RedsTestServer?

RedsTestServer is offline at present; the last response came 7 days 1 hours ago. The seven-day record: an average of 1 players and a peak of 1.

What position does RedsTestServer hold among Rust servers?

Ranked by player hours over the last seven days, RedsTestServer stands at #13,093, in the top 59% overall.

Tag and list record

Where does RedsTestServer appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include RedsTestServer: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on RedsTestServer be read?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent — that is the set of tags RedsTestServer publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

When does RedsTestServer wipe?

Too few wipes of RedsTestServer are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 9 days 3 hours ago.

Connection

How does one connect to RedsTestServer?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 75.178.1.232:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.