An entry in the registerNo. 15,608
Local Dev Server
Offline 75.204.192.191:28015 checked 17d ago
Local Dev Server is a Rust server. It was offline at the last count. It stands at No. 15,608 of the ranked servers, the top 71%. It last wiped 25d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit34/500 no group limit · 153 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1047/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1013/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main1/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.102/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Local Dev Server on?
The server Local Dev Server is on Rust network protocol 2634 and build 167398, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Local Dev Server, and is it up?
Local Dev Server shows offline as of the latest refresh, last seen 17 days 10 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 11 October 2026.
What is the location of Local Dev Server?
No region appears for Local Dev Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 75.204.192.191:28015 stands the address.
Rules, settings, map
What map is in use on Local Dev Server?
Generation by the game gives Local Dev Server its procedural map.
The rules and settings of Local Dev Server: what are they?
Nothing in the name of Local Dev Server gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
Population
What population does Local Dev Server carry?
Local Dev Server is offline at present; the last response came 17 days 10 hours ago.
Where does Local Dev Server sit in the rankings?
On player hours over seven days Local Dev Server ranks #15,608, inside the top 71% of all ranked servers.
Tags, lists
Local Dev Server sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Local Dev Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Local Dev Server?
gmrust (Game mode): Standard survival, as Rust plays it; mp8 (Max players): Slot count: 8; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Local Dev Server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
When does Local Dev Server wipe?
The record of Local Dev Server holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 25 days 6 hours.
Joining the server
Which steps join Local Dev Server?
To connect, open the console with F1 in Rust and enter client.connect 75.204.192.191:28015. The Launch Rust and join button on this page does the same through Steam.