At press time 11,677 servers48,863 players127 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,414

My Rust server | Powered by AMP

Online 76.13.30.145:28015 checked 14m ago

My Rust server | Powered by AMP is a Rust server. At the last count it had 0 players of a possible 150. It stands at No. 15,414 of the ranked servers, the top 69%. It last wiped 17d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

§ 2Performance

025507510002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:46 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit35/500 no group limit · 162 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10129/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1051/225 EU · groups of 16+ · weekly · 114 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1038/700 EU · groups of 16+ · monthly · 87 on average
  5. 5 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 CSL Scenery Budget Test0/500 groups of 8+ · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for My Rust server | Powered by AMP: which one?

Rust network protocol 2635 and build 167781 on Linux is what My Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on My Rust server | Powered by AMP, and is it up?

Online: My Rust server | Powered by AMP is up as of the latest refresh. Of note: the reported uptime places the last restart about 2 days 22 hours ago. In the last 7 full days it was up for 133 of 168 hours, 79% of the time. The first sighting at Rust Server Stats was on 20 September 2026.

How does My Rust server | Powered by AMP perform?

The records show an average of 70 server fps over 48 hours, never below 1. Of note: 96,956 entities at the peak, counting buildings, deployables and the rest. The memory peak was 3,810 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of My Rust server | Powered by AMP?

The server publishes no region: My Rust server | Powered by AMP. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 76.13.30.145:28015 stands the address.

Rules, settings, map

What map is in use on My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map, generated by the game, of size 4,250 with seed 1918781223. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of My Rust server | Powered by AMP: what are they?

Nothing in the name of My Rust server | Powered by AMP gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

Population

How full does My Rust server | Powered by AMP get?

At the latest count My Rust server | Powered by AMP has 0 players, with 150 slots in total. Across the last seven days the mean population stands at 0.

Where does My Rust server | Powered by AMP sit in the rankings?

Ranked by player hours over the last seven days, My Rust server | Powered by AMP stands at #15,414, in the top 69% overall.

Tags, lists

My Rust server | Powered by AMP sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists My Rust server | Powered by AMP fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on My Rust server | Powered by AMP?

These tags are My Rust server | Powered by AMP's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp150 (Max players): 150 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What happens on My Rust server | Powered by AMP when wipe day arrives?

The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

When does My Rust server | Powered by AMP wipe?

Too few wipes of My Rust server | Powered by AMP are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 17 days ago.

How to join

What is the way to join My Rust server | Powered by AMP?

To connect, open the console with F1 in Rust and enter client.connect 76.13.30.145:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp150
Max players 150 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.