An entry in the registerNo. 7,365
a test server
Offline 76.151.115.232:28015 checked 1d ago
a test server is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 7,365 of the ranked servers, the top 33%. It last wiped 2d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:32 UTC2d ago | 1 | – | running | 0 |
| Mon 5 Oct, 05:26 UTC22d ago | 0 | – | 20.2 days | 0 |
| Sun 4 Oct, 22:06 UTC23d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit35/500 no group limit · 162 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10128/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1050/225 EU · groups of 16+ · weekly · 114 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1036/700 EU · groups of 16+ · monthly · 87 on average
- 5 RustSpain.com | EU Main7/200 EU · groups of 12+ · weekly · 87 on average
- 6 CSL Scenery Budget Test0/500 groups of 8+ · 85 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does a test server operate?
The server a test server is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is a test server up, and how steady is its uptime?
The records show a test server offline, last answering 47 hours ago. Of note: 16 of 168 hours up in the last 7 full days, or 10% of the time. The first sighting at Rust Server Stats was on 4 October 2026.
What is the location of a test server?
No region is published by a test server. Rust Server Stats records the stated location of a server, not the location of the machine. At 76.151.115.232:28015 stands the address.
Settings and map
What map does a test server put players on?
Generation by the game gives a test server its procedural map.
The rules and settings of a test server: what are they?
No gather rate appears in the name of a test server. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on a test server?
a test server is offline at present; the last response came 47 hours ago. Averaged across seven days, 1 players; the peak reached 1.
Where does a test server sit in the rankings?
Ranked by player hours over the last seven days, a test server stands at #7,365, in the top 33% overall.
The tags and lists
Where does a test server appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include a test server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings attach to the tags on a test server?
These tags are a test server's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
What happens on a test server when wipe day arrives?
The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak.
When does a test server wipe?
Wipes on a test server follow no fixed times, so no next wipe is forecast. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 2 days 14 hours.
Connection
Which steps join a test server?
To connect, open the console with F1 in Rust and enter client.connect 76.151.115.232:28015. The Launch Rust and join button on this page does the same through Steam.