At press time 11,617 servers35,785 players59 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,425

RFC's Test Server

Online 76.18.83.131:28015 checked 9m ago

RFC's Test Server is a Rust server. At the last count it had 0 players of a possible 2. It stands at No. 15,425 of the ranked servers, the top 69%. It last wiped 26d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

The rhythm
Wipe-day peak0

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 15h
Thu 3 Dec, 19:00 FW36d 15h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:54 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit43/500 no group limit · 159 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10121/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1050/225 EU · groups of 16+ · weekly · 114 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1021/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.106/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for RFC's Test Server: which one?

Rust network protocol 2635 and build 168909 on Linux is what RFC's Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is RFC's Test Server, and is it online now?

Online: RFC's Test Server is up as of the latest refresh. In the last 7 full days it was up for 155 of 168 hours, 92% of the time. Rust Server Stats records a first sighting on 15 September 2026.

What is the location of RFC's Test Server?

No region is published by RFC's Test Server. Rust Server Stats records the stated location of a server, not the location of the machine. 76.18.83.131:28015 — that is the address.

Settings and map

What map does RFC's Test Server put players on?

Generation by the game gives RFC's Test Server its procedural map.

What settings and rules does RFC's Test Server run?

No gather rate appears in the name of RFC's Test Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Population

What are the player numbers on RFC's Test Server?

The record for RFC's Test Server shows 0 players, against a capacity of 2. Across the last seven days the mean population stands at 0.

Where does RFC's Test Server sit in the rankings?

Ranked by player hours over the last seven days, RFC's Test Server stands at #15,425, in the top 69% overall.

Tag and list record

RFC's Test Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include RFC's Test Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on RFC's Test Server?

These tags are RFC's Test Server's, and the game's browser reads them: gmvanilla (Game mode): Vanilla rules, survival play; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What happens on RFC's Test Server when wipe day arrives?

Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe the crowd reached its peak.

The wipe timetable for RFC's Test Server: what does it show?

Once a month, with the force wipe, RFC's Test Server wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 26 days 7 hours old.

Connection

How does one connect to RFC's Test Server?

To connect, open the console with F1 in Rust and enter client.connect 76.18.83.131:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp2
Max players 2 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.