An entry in the registerNo. 14,393
RadarTest
Offline 77.20.252.163:28015 checked 34d ago
RadarTest is a Rust server. It was offline at the last count. It stands at No. 14,393 of the ranked servers, the top 66%. It last wiped 52d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 6 Sep, 11:57 UTC52d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|476/500 EU · groups of 12+ · weekly · 554 on average
- 2 Rustoria.co - EU East Long280/300 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|39/250 EU · groups of 12+ · weekly · 295 on average
- 4 Rustoria.co - EU Main31/250 EU · groups of 16+ · weekly · 294 on average
- 5 Rustafied.com - EU Friday88/100 EU · groups of 16+ · weekly · 273 on average
- 6 Rustoria.co - EU East Medium111/200 EU · groups of 12+ · biweekly · 252 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does RadarTest operate?
The server RadarTest is on Rust network protocol 2633 and build 162929, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is RadarTest up, and how steady is its uptime?
Offline at present: RadarTest, last seen 34 days 23 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 14 September 2026.
Where does RadarTest operate from?
No region is published by RadarTest. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 77.20.252.163:28015 — that is the address.
The rules and map
What map does RadarTest put players on?
Generation by the game gives RadarTest its procedural map.
What settings and rules does RadarTest run?
Nothing in the name of RadarTest gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
The players
How full does RadarTest get?
The last sighting of RadarTest was 34 days 23 hours ago, and it is offline now.
Against other Rust servers, how is RadarTest ranked?
On player hours over seven days RadarTest ranks #14,393, inside the top 66% of all ranked servers.
Tag and list record
Where does RadarTest appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include RadarTest: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on RadarTest be read?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs162929 (Build): The build number is 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set — that is the set of tags RadarTest publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
On what schedule does RadarTest wipe?
RadarTest's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 52 days 10 hours old.
Joining the server
What is the way to join RadarTest?
To connect, open the console with F1 in Rust and enter client.connect 77.20.252.163:28015. The Launch Rust and join button on this page does the same through Steam.