An entry in the registerNo. 15,082
RadarTest
Offline 77.20.252.163:28025 checked 34d ago
RadarTest is a Rust server. It was offline at the last count. It stands at No. 15,082 of the ranked servers, the top 69%. It last wiped 52d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|468/575 EU · groups of 12+ · weekly · 554 on average
- 2 Rustoria.co - EU East Long280/400 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|40/250 EU · groups of 12+ · weekly · 295 on average
- 4 Rustoria.co - EU Main34/250 EU · groups of 16+ · weekly · 294 on average
- 5 Rustafied.com - EU Friday84/150 EU · groups of 16+ · weekly · 273 on average
- 6 Rustoria.co - EU East Medium104/200 EU · groups of 12+ · biweekly · 252 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for RadarTest: which one?
Rust network protocol 2633 and build 162929 on Windows is what RadarTest runs. The protocol must match on your game to join; the update comes through Steam.
Is RadarTest up, and how steady is its uptime?
RadarTest shows offline as of the latest refresh, last seen 34 days 20 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 23 September 2026.
What is the location of RadarTest?
The server publishes no region: RadarTest. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 77.20.252.163:28025 stands the address.
Settings and map
What map is in use on RadarTest?
Generation by the game gives RadarTest its procedural map.
What does RadarTest set down in the way of rules and settings?
Nothing in the name of RadarTest gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.
Player record
What population does RadarTest carry?
No answer from RadarTest at the latest refresh; it was last seen 34 days 20 hours ago.
Against other Rust servers, how is RadarTest ranked?
The seven-day player-hour table places RadarTest at #15,082, within the top 69% of ranked servers.
Tags, lists
RadarTest sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include RadarTest: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on RadarTest?
The game's server browser reads the tags RadarTest publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs162929 (Build): The build number is 162929; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
The wipe timetable for RadarTest: what does it show?
The record of RadarTest holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 52 days 10 hours old.
Connection
How does one connect to RadarTest?
To connect, open the console with F1 in Rust and enter client.connect 77.20.252.163:28025. The Launch Rust and join button on this page does the same through Steam.