An entry in the registerNo. 2,133
Test Server
Offline 78.17.117.14:28015 checked 2d ago
Test Server is a Rust server. It was offline at the last count; over the past week it averaged 50, with a peak of 50. It stands at No. 2,133 of the ranked servers, the top 10%. It last wiped 11d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:43 UTC11d ago | 50 | – | running | 50 |
| Wed 7 Oct, 12:09 UTC21d ago | 50 | held half | 10.9 days | 50 |
| Thu 1 Oct, 19:17 UTC FW27d ago | – | – | 5.7 days | 50 |
| Sat 26 Sep, 09:22 UTC33d ago | – | – | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit132/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10122/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10192/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1071/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main9/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1021/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Test Server operate?
The server Test Server is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is Test Server up, and how steady is its uptime?
Test Server shows offline as of the latest refresh, last seen 2 days 23 hours ago. In the last 7 full days it was up for 7 of 168 hours, 4% of the time. The first sighting at Rust Server Stats was on 15 September 2026.
In which location does Test Server sit?
No region appears for Test Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 78.17.117.14:28015 stands the address.
Settings and map
What does Test Server set down in the way of rules and settings?
The name of Test Server states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. VAC, Valve's anti-cheat, is disabled.
Player record
What are the player numbers on Test Server?
The last sighting of Test Server was 2 days 23 hours ago, and it is offline now. Averaged across seven days, 50 players; the peak reached 50.
What position does Test Server hold among Rust servers?
Ranked by player hours over the last seven days, Test Server stands at #2,133, in the top 10% overall.
Tag and list record
Test Server sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Test Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.
The tags on Test Server: what do they signify?
These tags are Test Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What happens on Test Server when wipe day arrives?
The average peak across recent wipes was 50 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.
The wipe timetable for Test Server: what does it show?
Wipes on Test Server follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 11 days 1 hours.
Connection
How does one connect to Test Server?
To connect, open the console with F1 in Rust and enter client.connect 78.17.117.14:28015. The Launch Rust and join button on this page does the same through Steam.