An entry in the registerNo. 2,996
Vanilla PvE, but...
Offline 78.29.13.139:28015 checked 3h ago
Vanilla PvE, but... is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 7. It stands at No. 2,996 of the ranked servers, the top 13%. It last wiped 13d ago, on a biweekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Thursday 29 October, 16:45 UTC, in 4h. Its biweekly schedule tag · low confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 3.5
| Date, UTC | Hence |
|---|---|
| Thu 29 Oct, 16:45 | 4h |
| Thu 5 Nov, 19:00 FW | 7d 6h |
| Thu 12 Nov, 16:45 | 14d 4h |
| Thu 26 Nov, 16:45 | 28d 4h |
| Thu 3 Dec, 19:00 FW | 35d 6h |
| Thu 10 Dec, 16:45 | 42d 4h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:45 UTC13d ago | 11 | – | running | 0 |
| Thu 1 Oct, 17:48 UTC FW27d ago | 9+1 queue | halved by day 4 | 14 days | 0 |
| Mon 21 Sep, 17:51 UTC37d ago | 10 | halved by day 3 | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Ванильный лут на РТ, но везде есть боты. Ванильные рейты, но возведение и содержание базы стоит дороже. Верстак заблокирован, но доступно изучение через стол. Изучение через стол по старым ценам, но есть шанс всё потерять. Броня доступны без ограничений, но её нельзя чинить. Оружие и инструмент можно изучить и починить, но нельзя создать. Неизучаемое оружие нельзя починить. Не нужно защищать базу от игроков, но от ботов придётся. Никаких ограничений на транспорт, но он теперь тратит больше топлива.
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo110/2000 NA · no group limit · biweekly · 253 on average
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo189/2000 EU · no group limit · biweekly · 242 on average
- 3 Chrayntopia ♡ ︎PvE | RP | PvP35/200 NA · groups of 8+ · biweekly · 107 on average
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能98/200 EA · groups of 16+ · biweekly · 58 on average
- 5 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1060/100 EU · groups of 30+ · biweekly · 50 on average
- 6 Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid7/250 groups of 8+ · biweekly · 47 on average
§ 8Questions answeredfrom the figures in this entry
Server details
The Rust version for Vanilla PvE, but...: which one?
The server Vanilla PvE, but... is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is Vanilla PvE, but... up, and how steady is its uptime?
Offline at present: Vanilla PvE, but..., last seen 3 hours ago. The uptime it reports puts the last restart at about 5 hours ago. Of note: 162 of 168 hours up in the last 7 full days, or 96% of the time. The first sighting at Rust Server Stats was on 21 September 2026.
Does Vanilla PvE, but... hold a steady frame?
Server fps averaged 116 over the last 48 hours; the low was 79. Buildings, deployables and the rest brought the entity count to a high of 137,863. Of note: memory use reached 4,196 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
Where does Vanilla PvE, but... operate from?
No region appears for Vanilla PvE, but.... Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 78.29.13.139:28015 stands the address.
The rules and map
The map for Vanilla PvE, but...: which one is it?
Vanilla PvE, but... runs a procedural map, generated by the game, of size 4,500 with seed 27051999. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of Vanilla PvE, but...: what are they?
No gather rate appears in the name of Vanilla PvE, but.... Eight players per group is the default and the limit here. pve is the game mode, player combat is excluded. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on Vanilla PvE, but...?
The last sighting of Vanilla PvE, but... was 3 hours ago, and it is offline now. The seven-day record: an average of 1 players and a peak of 7. The busiest hour of the last 48 was 16:00 UTC, averaging 5 players.
What position does Vanilla PvE, but... hold among Rust servers?
On player hours over seven days Vanilla PvE, but... ranks #2,996, inside the top 13% of all ranked servers.
Tag and list record
Where does Vanilla PvE, but... appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Vanilla PvE, but...: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should the tags on Vanilla PvE, but... be read?
gmvanilla (Game mode): Survival on vanilla settings; mp13 (Max players): The server holds 13 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Vanilla PvE, but... publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
Wipe day on Vanilla PvE, but...: what should be expected?
The average peak across recent wipes was 10 players. 47 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 3.5, in the wipes that did not, the crowd fell below half.
The wipe timetable for Vanilla PvE, but...: what does it show?
Too few wipes of Vanilla PvE, but... are on record to confirm the schedule; the tag guides the prediction. On Thursday 29 October at 16:45 UTC the next wipe is due. The world now in play was generated 13 days 19 hours ago. The tags state that wipes come every two weeks.
Joining the server
Which steps join Vanilla PvE, but...?
To connect, open the console with F1 in Rust and enter client.connect 78.29.13.139:28015. The Launch Rust and join button on this page does the same through Steam. https://discord.com/invite/khgSbbBgEW carries the server's website.