An entry in the registerNo. 15,290
DEV SERVER
Offline 78.46.93.232:29005 checked 11d ago
DEV SERVER is a Rust server. It was offline at the last count. It stands at No. 15,290 of the ranked servers, the top 70%. It last wiped 16d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:24 UTC16d ago | 1 | – | running | 0 |
| Sun 11 Oct, 17:32 UTC17d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 10:07 UTC30d ago | 1 | – | 13.3 days | 1 |
| Sun 27 Sep, 12:55 UTC31d ago | 1 | – | 0.9 days | 1 |
| Thu 24 Sep, 21:04 UTC34d ago | 1 | – | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit72/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10100/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1035/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.107/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is DEV SERVER on?
The server DEV SERVER is on Rust network protocol 2634 and build 167398, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on DEV SERVER, and is it up?
DEV SERVER shows offline as of the latest refresh, last seen 11 days 8 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 24 September 2026.
What is the location of DEV SERVER?
No region appears for DEV SERVER. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 78.46.93.232:29005 — that is the address.
Settings and map
What map does DEV SERVER put players on?
DEV SERVER runs a procedural map, generated by the game, of size 3,500 with seed 1256. The map repeats with the same size and seed; this page links to it on RustMaps.
What does DEV SERVER set down in the way of rules and settings?
Nothing in the name of DEV SERVER gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. The VAC anti-cheat from Valve is active.
The players
How full does DEV SERVER get?
The last sighting of DEV SERVER was 11 days 8 hours ago, and it is offline now.
Where does DEV SERVER sit in the rankings?
The seven-day player-hour table places DEV SERVER at #15,290, within the top 70% of ranked servers.
Tag and list record
DEV SERVER sits in which Rust Server Stats lists and filters?
On Rust Server Stats, DEV SERVER is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should the tags on DEV SERVER be read?
The game's server browser reads the tags DEV SERVER publishes: gmvanilla (Game mode): Vanilla rules, survival play; mp17 (Max players): The server holds 17 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
Wipe day on DEV SERVER: what should be expected?
The average peak across recent wipes was 1 players. 1 hours into the latest wipe the crowd reached its peak.
When does DEV SERVER wipe?
Wipes on DEV SERVER follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 16 days 12 hours old.
How to join
What is the way to join DEV SERVER?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 78.46.93.232:29005.