An entry in the registerNo. 15,312
Local audit validation
Offline 78.63.13.236:28175 checked 15d ago
Local audit validation is a Rust server. It was offline at the last count. It stands at No. 15,312 of the ranked servers, the top 71%. It last wiped 24d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit80/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10126/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10121/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1041/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1014/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Local audit validation on?
Rust network protocol 2634 and build 167584 on Windows is what Local audit validation runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Local audit validation, and is it online now?
Local audit validation shows offline as of the latest refresh, last seen 15 days 13 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 4 October 2026.
In which location does Local audit validation sit?
The server publishes no region: Local audit validation. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 78.63.13.236:28175 stands the address.
The rules and map
The map for Local audit validation: which one is it?
Generation by the game gives Local audit validation its procedural map.
What does Local audit validation set down in the way of rules and settings?
No gather rate appears in the name of Local audit validation. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on Local audit validation?
Local audit validation is offline at present; the last response came 15 days 13 hours ago.
What position does Local audit validation hold among Rust servers?
Ranked by player hours over the last seven days, Local audit validation stands at #15,312, in the top 71% overall.
The tags and lists
Where does Local audit validation appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Local audit validation is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Local audit validation: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Slot count: 0; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167584 (Build): The build number is 167584; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Local audit validation publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for Local audit validation: what does it show?
Local audit validation's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 24 days 15 hours.
How to join
What is the way to join Local audit validation?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 78.63.13.236:28175.