At press time 11,811 servers72,496 players135 fresh wipes Revised every five minutes
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An entry in the registerNo. 15,140

[VSFF]SagullCove

Offline 78.71.217.65:28019 checked 11d ago

[VSFF]SagullCove is a Rust server. It was offline at the last count. It stands at No. 15,140 of the ranked servers, the top 70%. It last wiped 14d ago. Its own tags class it as modded, oxide, pve.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep15 Oct19 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap12.9 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 2

The first 48 hours of its last wipes

Tue 13 OctThu 17 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:30 UTC14d ago 0 – running 0
Thu 17 Sep, 21:19 UTC40d ago 1 halved by day 2 25.5 days 0
Thu 17 Sep, 13:45 UTC40d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo275/2000 NA · no group limit · biweekly · 243 on average
  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo281/2000 EU · no group limit · biweekly · 233 on average
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvP131/200 NA · groups of 8+ · biweekly · 96 on average
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能18/200 EA · groups of 16+ · biweekly · 60 on average
  5. 5 Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid50/250 groups of 8+ · biweekly · 53 on average
  6. 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1052/100 EU · groups of 30+ · biweekly · 53 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does [VSFF]SagullCove operate?

Rust network protocol 2634 and build 167781 on Linux is what [VSFF]SagullCove runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on [VSFF]SagullCove, and is it up?

[VSFF]SagullCove shows offline as of the latest refresh, last seen 11 days 15 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

In which location does [VSFF]SagullCove sit?

No region appears for [VSFF]SagullCove. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 78.71.217.65:28019 — that is the address.

Settings and map

What map is in use on [VSFF]SagullCove?

[VSFF]SagullCove runs a procedural map, generated by the game, of size 5,000 with seed 186098361. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does [VSFF]SagullCove run?

The name of [VSFF]SagullCove states no rate for gathering. Eight players per group is the default and the limit here. Play is pve, player combat is excluded. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

The players

How full does [VSFF]SagullCove get?

[VSFF]SagullCove is offline at present; the last response came 11 days 15 hours ago.

Against other Rust servers, how is [VSFF]SagullCove ranked?

The seven-day player-hour table places [VSFF]SagullCove at #15,140, within the top 70% of ranked servers.

The tags and lists

[VSFF]SagullCove sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [VSFF]SagullCove: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on [VSFF]SagullCove: what do they signify?

These tags are [VSFF]SagullCove's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp32 (Max players): 32 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on [VSFF]SagullCove when wipe day arrives?

Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 where the crowd did not hold.

On what schedule does [VSFF]SagullCove wipe?

There is no next wipe to predict: [VSFF]SagullCove wipes irregularly. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 14 days 11 hours ago.

How to join

What is the way to join [VSFF]SagullCove?

To connect, open the console with F1 in Rust and enter client.connect 78.71.217.65:28019. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp32,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp32
Max players 32 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.