An entry in the registerNo. 16,556
your_server_name
Offline 79.105.59.204:28015 checked 32d ago
your_server_name is a Rust server. It was offline at the last count. It stands at No. 16,556 of the ranked servers, the top 71%. It last wiped 35d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|529/575 EU · groups of 12+ · weekly · 553 on average
- 2 Rustoria.co - EU East Long349/400 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|42/250 EU · groups of 12+ · weekly · 297 on average
- 4 Rustoria.co - EU Main39/250 EU · groups of 16+ · weekly · 296 on average
- 5 Rustafied.com - EU Friday114/150 EU · groups of 16+ · weekly · 272 on average
- 6 Rustoria.co - EU East Medium125/200 EU · groups of 12+ · biweekly · 253 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for your_server_name: which one?
Rust network protocol 2633 and build 165217 on Windows is what your_server_name runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is your_server_name, and is it online now?
The records show your_server_name offline, last answering 32 days 19 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 23 September 2026.
Where does your_server_name operate from?
No region appears for your_server_name. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 79.105.59.204:28015 stands the address.
Settings and map
What map does your_server_name put players on?
your_server_name plays on a map the game generates, procedural in kind.
The rules and settings of your_server_name: what are they?
The name of your_server_name states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is active.
Population
What are the player numbers on your_server_name?
your_server_name is offline at present; the last response came 32 days 19 hours ago.
Where does your_server_name sit in the rankings?
Ranked by player hours over the last seven days, your_server_name stands at #16,556, in the top 71% overall.
Tag and list record
Where does your_server_name appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include your_server_name: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on your_server_name be read?
gmrust (Game mode): The standard survival game; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set — that is the set of tags your_server_name publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
When does your_server_name wipe?
The record of your_server_name holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 35 days 10 hours ago.
Connection
How does one connect to your_server_name?
To connect, open the console with F1 in Rust and enter client.connect 79.105.59.204:28015. The Launch Rust and join button on this page does the same through Steam.