An entry in the registerNo. 16,006
ServerName
Offline 79.139.176.23:28015 checked 26d ago
ServerName is a Rust server. It was offline at the last count. It stands at No. 16,006 of the ranked servers, the top 70%. It last wiped 26d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|109/250 EU · groups of 12+ · weekly · 499 on average
- 2 Rustoria.co - EU East Long127/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|467/575 EU · groups of 12+ · weekly · 283 on average
- 4 Rustafied.com - EU Friday29/100 EU · groups of 16+ · weekly · 277 on average
- 5 Rustoria.co - EU Main534/650 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - EU East Medium445/525 EU · groups of 12+ · biweekly · 248 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does ServerName operate?
Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on ServerName, and is it up?
ServerName shows offline as of the latest refresh, last seen 26 days 4 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 3 October 2026.
In which location does ServerName sit?
No region appears for ServerName. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 79.139.176.23:28015 stands the address.
The rules and map
The map for ServerName: which one is it?
ServerName plays on a map the game generates, procedural in kind.
What does ServerName set down in the way of rules and settings?
The name of ServerName states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.
Population
What are the player numbers on ServerName?
ServerName is offline at present; the last response came 26 days 4 hours ago.
Where does ServerName sit in the rankings?
On player hours over seven days ServerName ranks #16,006, inside the top 70% of all ranked servers.
Tags, lists
Where does ServerName appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include ServerName: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on ServerName be read?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust style; mp12 (Max players): Slot count: 12; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
The wipe timetable for ServerName: what does it show?
Too few wipes of ServerName are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 26 days 4 hours ago.
Connection
What is the way to join ServerName?
To connect, open the console with F1 in Rust and enter client.connect 79.139.176.23:28015. The Launch Rust and join button on this page does the same through Steam.