At press time 11,668 servers44,124 players99 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,885

replays

Offline 79.165.151.88:28082 checked 19d ago

replays is a Rust server. It was offline at the last count. It stands at No. 15,885 of the ranked servers, the top 72%. It last wiped 19d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|280/350 EU · groups of 12+ · weekly · 527 on average
  2. 2 Rustoria.co - EU Main24/250 EU · groups of 16+ · weekly · 331 on average
  3. 3 Rusty Moose |EU Main|37/250 EU · groups of 12+ · weekly · 329 on average
  4. 4 Rustoria.co - EU East Long138/200 EU · groups of 12+ · monthly · 318 on average
  5. 5 Rustoria.co - EU East Medium50/200 EU · groups of 12+ · biweekly · 279 on average
  6. 6 Rustafied.com - EU Friday44/100 EU · groups of 16+ · weekly · 264 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is replays on?

Rust network protocol 2634 and build 167058 on Windows is what replays runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on replays, and is it up?

Offline at present: replays, last seen 19 days 16 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 8 October 2026.

In which location does replays sit?

No region appears for replays. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 79.165.151.88:28082 stands the address.

Rules, settings, map

The map for replays: which one is it?

replays plays on a map the game generates, procedural in kind.

The rules and settings of replays: what are they?

Nothing in the name of replays gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is active.

Population

What are the player numbers on replays?

The last sighting of replays was 19 days 16 hours ago, and it is offline now.

What position does replays hold among Rust servers?

The seven-day player-hour table places replays at #15,885, within the top 72% of ranked servers.

Tag and list record

replays sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists replays fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on replays?

gmrust (Game mode): The standard survival game; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set — that is the set of tags replays publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

The wipe timetable for replays: what does it show?

replays's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 19 days 16 hours ago.

Connection

Which steps join replays?

To connect, open the console with F1 in Rust and enter client.connect 79.165.151.88:28082. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The standard survival game.
mp1
Max players The server holds 1 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167058
Build Game build: 167058.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.