At press time 11,726 servers49,195 players114 fresh wipes Revised every five minutes
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An entry in the register

Local Test Server

Offline 79.186.61.92:28015 checked 45d ago

Local Test Server is a Rust server. It was offline at the last count. It last wiped 45d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

No rank history yet.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|272/375 EU · groups of 12+ · weekly · 560 on average
  2. 2 Rustoria.co - EU East Long184/250 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|34/250 EU · groups of 12+ · weekly · 292 on average
  4. 4 Rustoria.co - EU Main18/250 EU · groups of 16+ · weekly · 291 on average
  5. 5 Rustafied.com - EU Friday43/100 EU · groups of 16+ · weekly · 274 on average
  6. 6 Rustoria.co - EU East Medium56/200 EU · groups of 12+ · biweekly · 251 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is Local Test Server on?

Rust network protocol 2633 and build 163794 on Windows is what Local Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Local Test Server, and is it up?

Offline at present: Local Test Server, last seen 45 days 13 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Where does Local Test Server operate from?

The server publishes no region: Local Test Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 79.186.61.92:28015 — that is the address.

The rules and map

What map does Local Test Server put players on?

Local Test Server plays on a map the game generates, procedural in kind.

What does Local Test Server set down in the way of rules and settings?

The name of Local Test Server states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

Player record

What are the player numbers on Local Test Server?

Local Test Server is offline at present; the last response came 45 days 13 hours ago.

The tags and lists

Where does Local Test Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Local Test Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on Local Test Server?

These tags are Local Test Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

When does Local Test Server wipe?

Too few wipes of Local Test Server are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 45 days 13 hours.

Joining the server

Which steps join Local Test Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 79.186.61.92:28015.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The standard survival game.
mp2
Max players 2 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2633
Protocol Join only on protocol 2633; other versions cannot connect.
cs163794
Build Game build: 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.