An entry in the registerNo. 16,006
Local Dev Server (Carbon)
Offline 79.209.90.240:28505 checked 25d ago
Local Dev Server (Carbon) is a Rust server. It was offline at the last count. It stands at No. 16,006 of the ranked servers, the top 70%. It last wiped 26d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:21 UTC25d ago | 0 | – | running | 1 |
| Wed 30 Sep, 13:27 UTC28d ago | 1 | – | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit4/500 no group limit · 156 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1050/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1038/700 EU · groups of 16+ · monthly · 92 on average
- 5 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.105/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Local Dev Server (Carbon): which one?
Rust network protocol 2634 and build 166655 on Windows is what Local Dev Server (Carbon) runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Local Dev Server (Carbon), and is it online now?
Offline at present: Local Dev Server (Carbon), last seen 25 days 13 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 29 September 2026.
In which location does Local Dev Server (Carbon) sit?
No region is published by Local Dev Server (Carbon). Rust Server Stats records the stated location of a server, not the location of the machine. 79.209.90.240:28505 — that is the address.
The rules and map
The rules and settings of Local Dev Server (Carbon): what are they?
Nothing in the name of Local Dev Server (Carbon) gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. The VAC anti-cheat from Valve is active.
The players
What population does Local Dev Server (Carbon) carry?
Local Dev Server (Carbon) is offline at present; the last response came 25 days 13 hours ago.
What position does Local Dev Server (Carbon) hold among Rust servers?
Ranked by player hours over the last seven days, Local Dev Server (Carbon) stands at #16,006, in the top 70% overall.
Tags, lists
Where does Local Dev Server (Carbon) appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Local Dev Server (Carbon) fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings attach to the tags on Local Dev Server (Carbon)?
These tags are Local Dev Server (Carbon)'s, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs166655 (Build): Game build: 166655; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What is the shape of wipe day on Local Dev Server (Carbon)?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for Local Dev Server (Carbon): what does it show?
The record of Local Dev Server (Carbon) holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 26 days 4 hours old.
How to join
How does one connect to Local Dev Server (Carbon)?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 79.209.90.240:28505.