An entry in the registerNo. 13,654
Local Dev Server
Offline 8.7.245.21:28015 checked 16d ago
Local Dev Server is a Rust server. It was offline at the last count. It stands at No. 13,654 of the ranked servers, the top 62%. It last wiped 26d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|686/750 EU · groups of 12+ · weekly · 508 on average
- 2 Rustoria.co - EU Main59/250 EU · groups of 16+ · weekly · 343 on average
- 3 Rusty Moose |EU Main|94/250 EU · groups of 12+ · weekly · 339 on average
- 4 Rustoria.co - EU East Long400/450 EU · groups of 12+ · monthly · 315 on average
- 5 Rustoria.co - EU East Medium208/250 EU · groups of 12+ · biweekly · 280 on average
- 6 Rustafied.com - EU Friday174/250 EU · groups of 16+ · weekly · 260 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Local Dev Server: which one?
The server Local Dev Server is on Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Local Dev Server, and is it up?
Local Dev Server shows offline as of the latest refresh, last seen 16 days 17 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 1 October 2026.
Where does Local Dev Server operate from?
No region is published by Local Dev Server. Rust Server Stats records the stated location of a server, not the location of the machine. 8.7.245.21:28015 — that is the address.
The rules and map
The map for Local Dev Server: which one is it?
Generation by the game gives Local Dev Server its procedural map.
What settings and rules does Local Dev Server run?
No gather rate appears in the name of Local Dev Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
Population
What population does Local Dev Server carry?
The last sighting of Local Dev Server was 16 days 17 hours ago, and it is offline now.
Against other Rust servers, how is Local Dev Server ranked?
Ranked by player hours over the last seven days, Local Dev Server stands at #13,654, in the top 62% overall.
Tag and list record
Local Dev Server sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Local Dev Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Local Dev Server: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166494 (Build): The build number is 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set — that is the set of tags Local Dev Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
The wipe timetable for Local Dev Server: what does it show?
The record of Local Dev Server holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 26 days 1 hours ago.
Connection
How does one connect to Local Dev Server?
To connect, open the console with F1 in Rust and enter client.connect 8.7.245.21:28015. The Launch Rust and join button on this page does the same through Steam.