An entry in the registerNo. 15,471
insprd local test
Offline 80.187.122.75:28015 checked 34d ago
insprd local test is a Rust server. It was offline at the last count. It stands at No. 15,471 of the ranked servers, the top 71%. It last wiped 46d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |206/999 EU · groups of 8+ · 110 on average
- 2 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |72/999 NA · groups of 8+ · 88 on average
- 3 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes24/150 OC · groups of 8+ · 51 on average
- 4 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA20/100 EU · groups of 30+ · weekly · 35 on average
- 5 AQRUX RUST BUILD | CREATIVE | SANDBOX36/100 EU · groups of 8+ · monthly · 23 on average
- 6 KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight25/100 groups of 8+ · 22 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for insprd local test: which one?
The server insprd local test is on Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on insprd local test, and is it up?
The records show insprd local test offline, last answering 34 days 5 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 17 September 2026.
Where does insprd local test operate from?
No region appears for insprd local test, and its region code is fra. Rust Server Stats records the stated location of a server, not the location of the machine. At 80.187.122.75:28015 stands the address.
Rules, settings, map
What does insprd local test set down in the way of rules and settings?
The name of insprd local test states no rate for gathering. The limit for a group is 10 players. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
What population does insprd local test carry?
The last sighting of insprd local test was 34 days 5 hours ago, and it is offline now.
Against other Rust servers, how is insprd local test ranked?
The seven-day player-hour table places insprd local test at #15,471, within the top 71% of ranked servers.
Tag and list record
insprd local test sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists insprd local test fits: Modded Rust servers, Rust aim training servers, Rust server stats: build servers and Rust creative servers. On the server list it comes up under these filters: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on insprd local test be read?
The game's server browser reads the tags insprd local test publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): The server holds 50 slots; ts10 (Group limit): Team size is capped at 10; v2633 (Protocol): The game version must match protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet carries it, the standard layer for the game; $rfra (Region code): Region code: fra; ^c (Creative): Build what you like with no gathering: a sandbox; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is given to you for aim and PvP practice; ^j (Battle royale): The zone closes in while players loot and fight; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
When does insprd local test wipe?
Too few wipes of insprd local test are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 46 days 19 hours ago.
Connection
Which steps join insprd local test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 80.187.122.75:28015.