An entry in the registerNo. 15,102
Realistic RUST
Offline EU 80.187.125.36:28015 checked 12d ago
Realistic RUST is a Rust server in Europe. It was offline at the last count. It stands at No. 15,102 of the ranked servers, the top 70%, and No. 2585 in Europe. It last wiped 24d ago. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 CZ/EU Farming Industry PVE2/50 EU · groups of 8+ · monthly · 4 on average
- 2 BroinRust [PVE CLASSIC EU/EA]1/200 EU · groups of 8+ · monthly · 3 on average
- 3 BroinRust [PVE MOD EU/EA]2/200 EU · groups of 10+ · biweekly · 3 on average
- 4 PIGLAND V7 NOWIPE/PVE/KIT Хрюшки2/20 EU · groups of 8+ · 2 on average
- 5 Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]1/100 EU · groups of 10+ · monthly · 2 on average
- 6 Хомка RU PvE0/100 EU · groups of 8+ · monthly · 1 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Realistic RUST: which one?
The server Realistic RUST is on Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is Realistic RUST up, and how steady is its uptime?
Realistic RUST shows offline as of the latest refresh, last seen 12 days ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 16 October 2026.
Where does Realistic RUST operate from?
In Europe, Realistic RUST lists itself with the EU tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 80.187.125.36:28015 stands the address.
Rules, settings, map
What does Realistic RUST set down in the way of rules and settings?
Nothing in the name of Realistic RUST gives a gather rate. Groups are capped at 8 players, the standard default. Play is build & creative, sandbox construction, gathering disabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
Player record
How full does Realistic RUST get?
The last sighting of Realistic RUST was 12 days ago, and it is offline now.
Where does Realistic RUST sit in the rankings?
The player-hour table over seven days puts Realistic RUST at #15,102, and #2,585 for Europe, within the top 70% of all ranked servers.
Tag and list record
Where does Realistic RUST appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Realistic RUST: EU Rust servers: the records, Modded Rust servers, Rust server stats: build servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Realistic RUST?
These tags are Realistic RUST's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^k (Build server): Base design and practice; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EU (Europe): In the browser it appears under Europe. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for Realistic RUST: what does it show?
Too few wipes of Realistic RUST are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 24 days 1 hours old.
Joining the server
How does one connect to Realistic RUST?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 80.187.125.36:28015.