An entry in the registerNo. 6,184
Magic Dev
Online 80.242.59.110:10000 checked 11m ago
Magic Dev is a Rust server. At the last count it had 1 players of a possible 200; over the past week it averaged 0, with a peak of 2. It stands at No. 6,184 of the ranked servers, the top 28%. It last wiped 4d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 17:42 UTC4d ago | 2 | – | running | 0 |
| Fri 23 Oct, 13:45 UTC6d ago | 1 | – | 1.2 days | 0 |
| Thu 22 Oct, 16:27 UTC7d ago | 1 | – | 0.9 days | 0 |
| Wed 14 Oct, 07:28 UTC15d ago | 5+1 queue | halved by day 3 | 8.4 days | 0 |
| Tue 13 Oct, 11:55 UTC16d ago | 2 | – | 0.8 days | 0 |
| Fri 9 Oct, 13:43 UTC20d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Wed 23 Sep, 15:17 UTC36d ago | 1 | halved by day 1 | 15.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit153/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10185/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1095/700 EU · groups of 16+ · monthly · 94 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10251/700 EU · groups of 16+ · monthly · 87 on average
- 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Magic Dev on?
Rust network protocol 2635 and build 168909 on Windows is what Magic Dev runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Magic Dev, and is it up?
Magic Dev currently answers as online. Of note: the reported uptime places the last restart about 4 days 21 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
What is the performance of Magic Dev like?
Server fps averaged 43 over the last 48 hours; the low was 10. Of note: 99,103 entities at the peak, counting buildings, deployables and the rest. Up to 3,386 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
In which location does Magic Dev sit?
The server publishes no region: Magic Dev. Rust Server Stats records the stated location of a server, not the location of the machine. 80.242.59.110:10000 — that is the address.
The rules and map
The map for Magic Dev: which one is it?
Magic Dev runs a procedural map, generated by the game, of size 4,500 with seed 1886581633. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Baйп был 1ч нaзaд.
What settings and rules does Magic Dev run?
The name of Magic Dev states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on Magic Dev?
At the latest count Magic Dev has 1 players, with 200 slots in total. The seven-day record: an average of 0 players and a peak of 2. The busiest hour of the last 48 was 20:00 UTC, averaging 1 players.
Against other Rust servers, how is Magic Dev ranked?
The seven-day player-hour table places Magic Dev at #6,184, within the top 28% of ranked servers.
Tags, lists
Where does Magic Dev appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Magic Dev: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should the tags on Magic Dev be read?
The game's server browser reads the tags Magic Dev publishes: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; jp0 (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
What happens on Magic Dev when wipe day arrives?
The average peak across recent wipes was 1 players. 41 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 2 where the crowd did not hold.
On what schedule does Magic Dev wipe?
No next wipe can be predicted for Magic Dev, whose wipes fall at irregular times. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 4 days 22 hours old.
How to join
What is the way to join Magic Dev?
To connect, open the console with F1 in Rust and enter client.connect 80.242.59.110:10000. The Launch Rust and join button on this page does the same through Steam.