At press time 11,627 servers40,719 players124 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,841

sran' inc. | MAIN

Online 80.242.59.137:35000 checked 11m ago

sran' inc. | MAIN is a Rust server, one of the sranrust.ru servers. At the last count it had 0 players of a possible 1,000; over the past week it averaged 1, with a peak of 5. It stands at No. 3,841 of the ranked servers, the top 17%. It last wiped 28d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

§ 2Performance

025507510005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

The rhythm
Wipe-day peak3

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 14h
Thu 3 Dec, 19:00 FW34d 14h

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:56 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit24/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1044/225 EU · groups of 16+ · weekly · 122 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.109/700 EU · groups of 16+ · monthly · 97 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1028/700 EU · groups of 16+ · monthly · 94 on average
  6. 6 RustSpain.com | EU Main51/200 EU · groups of 12+ · weekly · 87 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does sran' inc. | MAIN operate?

Rust network protocol 2635 and build 168909 on Windows is what sran' inc. | MAIN runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is sran' inc. | MAIN, and is it online now?

Online: sran' inc. | MAIN is up as of the latest refresh. The uptime it reports puts the last restart at about 22 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

Does sran' inc. | MAIN hold a steady frame?

The records show an average of 33 server fps over 48 hours, never below 3. The entity count reached 293,573: buildings, deployables and all else in the world. The memory peak was 6,083 MB. What players feel as lag: fps running low and entities climbing.

Where does sran' inc. | MAIN operate from?

The server publishes no region: sran' inc. | MAIN. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 80.242.59.137:35000 stands the address.

Rules, settings, map

What map does sran' inc. | MAIN put players on?

sran' inc. | MAIN runs a procedural map, generated by the game, of size 6,000 with seed 676767. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: SRAN MAP.

The rules and settings of sran' inc. | MAIN: what are they?

Nothing in the name of sran' inc. | MAIN gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. VAC is disabled: Valve's anti-cheat.

The players

What are the player numbers on sran' inc. | MAIN?

At the latest count sran' inc. | MAIN has 0 players, with 1,000 slots in total. Over seven days the mean is 1 players, with a peak of 5. Of the last 48 hours, 22:00 UTC drew the highest average: 2 players.

Where does sran' inc. | MAIN sit in the rankings?

On player hours over seven days sran' inc. | MAIN ranks #3,841, inside the top 17% of all ranked servers.

Tags, lists

Where does sran' inc. | MAIN appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists sran' inc. | MAIN fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should the tags on sran' inc. | MAIN be read?

The game's server browser reads the tags sran' inc. | MAIN publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Who operates sran' inc. | MAIN?

Most likely one operator runs sran' inc. | MAIN and 14 other servers we track: all publish a sranrust.ru hostname.

The wipes

What is the shape of wipe day on sran' inc. | MAIN?

Averaged over recent wipes, the crowd reached 3 at its busiest. 44 hours after the latest wipe, the crowd peaked.

The wipe timetable for sran' inc. | MAIN: what does it show?

sran' inc. | MAIN wipes with the force wipe alone, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 28 days 9 hours ago.

Connection

How does one connect to sran' inc. | MAIN?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 80.242.59.137:35000. https://discord.com/invite/sran carries the server's website.

§ 8Key to the tagswhat each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp1000
Max players Slot count: 1,000.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.