At press time 11,802 servers70,703 players121 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,799

RustLocalControl

Offline 80.55.38.89:28025 checked 1d ago

RustLocalControl is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 6,799 of the ranked servers, the top 31%. It last wiped 22d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75114:0015:0016:0017:0018:0019:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 08:06 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit105/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10119/225 EU · groups of 16+ · weekly · 116 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1090/700 EU · groups of 16+ · monthly · 91 on average
  5. 5 RustSpain.com | EU Main25/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1024/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does RustLocalControl operate?

The server RustLocalControl is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on RustLocalControl, and is it up?

Offline at present: RustLocalControl, last seen 25 hours ago. In the last 7 full days it was up for 27 of 168 hours, 16% of the time. The first sighting at Rust Server Stats was on 6 October 2026.

What is the location of RustLocalControl?

No region appears for RustLocalControl. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 80.55.38.89:28025 — that is the address.

Settings and map

What map does RustLocalControl put players on?

RustLocalControl plays on a map the game generates, procedural in kind.

What does RustLocalControl set down in the way of rules and settings?

No gather rate appears in the name of RustLocalControl. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is disabled.

Population

What are the player numbers on RustLocalControl?

The last sighting of RustLocalControl was 25 hours ago, and it is offline now. Averaged across seven days, 1 players; the peak reached 1. At 18:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

What position does RustLocalControl hold among Rust servers?

On player hours over seven days RustLocalControl ranks #6,799, inside the top 31% of all ranked servers.

Tag and list record

RustLocalControl sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include RustLocalControl: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on RustLocalControl?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags RustLocalControl publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What happens on RustLocalControl when wipe day arrives?

The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak.

On what schedule does RustLocalControl wipe?

RustLocalControl's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 22 days 13 hours ago.

Connection

Which steps join RustLocalControl?

To connect, open the console with F1 in Rust and enter client.connect 80.55.38.89:28025. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.