At press time 11,668 servers51,773 players133 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,849

Olo testing

Offline 80.57.92.220:25565 checked 19d ago

Olo testing is a Rust server. It was offline at the last count. It stands at No. 15,849 of the ranked servers, the top 72%. It last wiped 27d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct8 Oct12 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap2.6 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW27d ago 2 – running 1
Sun 27 Sep, 11:18 UTC31d ago 2 held half 4.3 days 1
Sat 26 Sep, 15:27 UTC32d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit127/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10190/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1068/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main8/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is Olo testing on?

The server Olo testing is on Rust network protocol 2634 and build 166586, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

How reliable is Olo testing, and is it online now?

Olo testing shows offline as of the latest refresh, last seen 19 days 12 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 26 September 2026.

Where does Olo testing operate from?

No region appears for Olo testing. Rust Server Stats records the stated location of a server, not the location of the machine. At 80.57.92.220:25565 stands the address.

Settings and map

What map does Olo testing put players on?

Generation by the game gives Olo testing its procedural map.

The rules and settings of Olo testing: what are they?

Nothing in the name of Olo testing gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What population does Olo testing carry?

The last sighting of Olo testing was 19 days 12 hours ago, and it is offline now.

Against other Rust servers, how is Olo testing ranked?

Ranked by player hours over the last seven days, Olo testing stands at #15,849, in the top 72% overall.

The tags and lists

Olo testing sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Olo testing: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on Olo testing?

The game's server browser reads the tags Olo testing publishes: gmrust (Game mode): The standard survival game; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166586 (Build): The build number is 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What happens on Olo testing when wipe day arrives?

Averaged over recent wipes, the crowd reached 2 at its busiest. 20 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.

When does Olo testing wipe?

No next wipe can be predicted for Olo testing, whose wipes fall at irregular times. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 27 days 15 hours old.

Joining the server

How does one connect to Olo testing?

To connect, open the console with F1 in Rust and enter client.connect 80.57.92.220:25565. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp2
Max players The server holds 2 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166586
Build The build number is 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.