An entry in the registerNo. 15,493
RustMods.win | TEST SERVER
Offline 80.89.74.45:28015 checked 36d ago
RustMods.win | TEST SERVER is a Rust server. It was offline at the last count. It stands at No. 15,493 of the ranked servers, the top 67%. It last wiped 36d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 00:05 UTC36d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|366/425 EU · groups of 12+ · weekly · 524 on average
- 2 Rustoria.co - EU Main23/250 EU · groups of 16+ · weekly · 334 on average
- 3 Rusty Moose |EU Main|39/250 EU · groups of 12+ · weekly · 331 on average
- 4 Rustoria.co - EU East Long145/200 EU · groups of 12+ · monthly · 318 on average
- 5 Rustoria.co - EU East Medium63/200 EU · groups of 12+ · biweekly · 279 on average
- 6 Rustafied.com - EU Friday66/100 EU · groups of 16+ · weekly · 263 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is RustMods.win | TEST SERVER on?
Rust network protocol 2633 and build 164530 on Windows is what RustMods.win | TEST SERVER runs. To join, your game must be on the same protocol; Steam handles the update.
Is RustMods.win | TEST SERVER up, and how steady is its uptime?
Offline at present: RustMods.win | TEST SERVER, last seen 36 days ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 21 September 2026.
Where does RustMods.win | TEST SERVER operate from?
No region is published by RustMods.win | TEST SERVER. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 80.89.74.45:28015 stands the address.
The rules and map
What map does RustMods.win | TEST SERVER put players on?
Generation by the game gives RustMods.win | TEST SERVER its procedural map.
The rules and settings of RustMods.win | TEST SERVER: what are they?
No gather rate appears in the name of RustMods.win | TEST SERVER. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.
Player record
How full does RustMods.win | TEST SERVER get?
No answer from RustMods.win | TEST SERVER at the latest refresh; it was last seen 36 days ago.
Where does RustMods.win | TEST SERVER sit in the rankings?
Ranked by player hours over the last seven days, RustMods.win | TEST SERVER stands at #15,493, in the top 67% overall.
The tags and lists
Where does RustMods.win | TEST SERVER appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists RustMods.win | TEST SERVER fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on RustMods.win | TEST SERVER: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs164530 (Build): The build number is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent — that is the set of tags RustMods.win | TEST SERVER publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
Wipe day on RustMods.win | TEST SERVER: what should be expected?
The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does RustMods.win | TEST SERVER wipe?
Too few wipes of RustMods.win | TEST SERVER are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 36 days 1 hours.
Joining the server
Which steps join RustMods.win | TEST SERVER?
To connect, open the console with F1 in Rust and enter client.connect 80.89.74.45:28015. The Launch Rust and join button on this page does the same through Steam.