An entry in the registerNo. 11,894
Map test
Offline 80.93.118.190:28015 checked 12h ago
Map test is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 11,894 of the ranked servers, the top 53%. It last wiped 13h ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:51 UTC13h ago | – | – | running | 0 |
| Thu 22 Oct, 12:28 UTC7d ago | 1 | – | – | 1 |
| Mon 12 Oct, 08:15 UTC17d ago | 2 | held half | 10.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|201/250 EU · groups of 12+ · weekly · 506 on average
- 2 Rustoria.co - EU East Long281/300 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|763/800 EU · groups of 12+ · weekly · 282 on average
- 4 Rustafied.com - EU Friday44/100 EU · groups of 16+ · weekly · 277 on average
- 5 Rustoria.co - EU Main854/900 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - EU East Medium669/725 EU · groups of 12+ · biweekly · 242 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Map test: which one?
The server Map test is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
How reliable is Map test, and is it online now?
The records show Map test offline, last answering 12 hours ago. In the last 7 full days it was up for 2 of 168 hours, 1% of the time. Its earliest entry at Rust Server Stats is dated 27 September 2026.
Where does Map test operate from?
No region is published by Map test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 80.93.118.190:28015 stands the address.
Rules, settings, map
What does Map test set down in the way of rules and settings?
Nothing in the name of Map test gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Player record
How full does Map test get?
The last sighting of Map test was 12 hours ago, and it is offline now. The seven-day record: an average of 1 players and a peak of 1. Of the last 48 hours, 07:00 UTC drew the highest average: 1 players.
Against other Rust servers, how is Map test ranked?
Ranked by player hours over the last seven days, Map test stands at #11,894, in the top 53% overall.
Tags, lists
Where does Map test appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Map test fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should the tags on Map test be read?
The game's server browser reads the tags Map test publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp500 (Max players): 500 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
What happens on Map test when wipe day arrives?
Across its recent wipes, the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.
When does Map test wipe?
No next wipe can be predicted for Map test, whose wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 13 hours.
Joining the server
How does one connect to Map test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 80.93.118.190:28015.