An entry in the registerNo. 13,125
ppacket-test
Offline 81.108.209.47:28015 checked 15d ago
ppacket-test is a Rust server. It was offline at the last count. It stands at No. 13,125 of the ranked servers, the top 61%. It last wiped 16d ago. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:22 UTC16d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo310/2000 NA · no group limit · biweekly · 249 on average
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo114/2000 EU · no group limit · biweekly · 240 on average
- 3 Chrayntopia ♡ ︎PvE | RP | PvP179/200 NA · groups of 8+ · biweekly · 104 on average
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能32/200 EA · groups of 16+ · biweekly · 60 on average
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl54/300 groups of 30+ · monthly · 53 on average
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.109/100 EU · groups of 30+ · biweekly · 51 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for ppacket-test: which one?
The server ppacket-test is on Rust network protocol 2634 and build 167584, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is ppacket-test up, and how steady is its uptime?
The records show ppacket-test offline, last answering 15 days 7 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 12 October 2026.
What is the location of ppacket-test?
The server publishes no region: ppacket-test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 81.108.209.47:28015 stands the address.
Rules, settings, map
The map for ppacket-test: which one is it?
Generation by the game gives ppacket-test its procedural map.
The rules and settings of ppacket-test: what are they?
Nothing in the name of ppacket-test gives a gather rate. Eight players per group is the default and the limit here. Play is pve, no combat against other players. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
The players
How full does ppacket-test get?
ppacket-test is offline at present; the last response came 15 days 7 hours ago.
What position does ppacket-test hold among Rust servers?
The seven-day player-hour table places ppacket-test at #13,125, within the top 61% of ranked servers.
Tags, lists
ppacket-test sits in which Rust Server Stats lists and filters?
On Rust Server Stats, ppacket-test is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on ppacket-test be read?
The game's server browser reads the tags ppacket-test publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167584 (Build): Build 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
Wipe day on ppacket-test: what should be expected?
Averaged over recent wipes, the crowd reached 1 at its busiest. 1 hours after the latest wipe, the crowd peaked.
On what schedule does ppacket-test wipe?
ppacket-test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 16 days 7 hours old.
How to join
How does one connect to ppacket-test?
To connect, open the console with F1 in Rust and enter client.connect 81.108.209.47:28015. The Launch Rust and join button on this page does the same through Steam.