At press time 11,866 servers102,609 players551 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 11,303

Test Server Creative

Offline 81.196.215.13:28018 checked 1d ago

Test Server Creative is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 11,303 of the ranked servers, the top 51%. It last wiped 1d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
00.250.50.75115:0016:00Wiped Wed 28 Oct, 15:17 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1.8 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:17 UTC1d ago – – running 0
Sun 25 Oct, 20:57 UTC3d ago 1 – 2.8 days 0
Tue 20 Oct, 10:55 UTC9d ago 1 – 5.4 days 1
Mon 19 Oct, 16:39 UTC10d ago 1 – 0.8 days 0
Thu 8 Oct, 16:57 UTC21d ago 1 halved by day 1 11 days 0
Sun 4 Oct, 21:27 UTC24d ago 2 – 3.8 days 1
Sun 4 Oct, 09:35 UTC25d ago 2 – 0.5 days 1
Sat 3 Oct, 23:15 UTC25d ago 2 – 0.4 days 1
Sat 3 Oct, 16:26 UTC26d ago 2 – 0.3 days 1
Sat 3 Oct, 08:46 UTC26d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |157/999 EU · groups of 8+ · 116 on average
  2. 2 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |134/999 NA · groups of 8+ · 90 on average
  3. 3 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes27/150 OC · groups of 8+ · 53 on average
  4. 4 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA4/100 EU · groups of 30+ · weekly · 37 on average
  5. 5 AQRUX RUST BUILD | CREATIVE | SANDBOX30/100 EU · groups of 8+ · monthly · 24 on average
  6. 6 KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight27/100 groups of 8+ · 23 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Test Server Creative operate?

The server Test Server Creative is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Test Server Creative, and is it up?

Test Server Creative shows offline as of the latest refresh, last seen 27 hours ago. Of note: 5 of 168 hours up in the last 7 full days, or 3% of the time. The first sighting at Rust Server Stats was on 17 September 2026.

What is the location of Test Server Creative?

No region is published by Test Server Creative. Rust Server Stats records the stated location of a server, not the location of the machine. 81.196.215.13:28018 — that is the address.

Rules, settings, map

What settings and rules does Test Server Creative run?

The name of Test Server Creative states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on Test Server Creative?

Test Server Creative is offline at present; the last response came 27 hours ago. The seven-day record: an average of 0 players and a peak of 1. At 16:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

What position does Test Server Creative hold among Rust servers?

Ranked by player hours over the last seven days, Test Server Creative stands at #11,303, in the top 51% overall.

Tag and list record

Test Server Creative sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Test Server Creative: Modded Rust servers, Rust server stats: build servers and Rust creative servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should the tags on Test Server Creative be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp3 (Max players): 3 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Test Server Creative publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What happens on Test Server Creative when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 2 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 1.

The wipe timetable for Test Server Creative: what does it show?

There is no next wipe to predict: Test Server Creative wipes irregularly. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 28 hours ago.

Joining the server

Which steps join Test Server Creative?

To connect, open the console with F1 in Rust and enter client.connect 81.196.215.13:28018. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp3
Max players 3 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.