An entry in the registerNo. 14,514
RavenusDev - Map Test
Offline 82.0.139.250:28015 checked 29d ago
RavenusDev - Map Test is a Rust server. It was offline at the last count. It stands at No. 14,514 of the ranked servers, the top 61%. It last wiped 29d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 14:51 UTC29d ago | 1 | – | running | 0 |
| Mon 28 Sep, 22:38 UTC30d ago | 1 | – | 0.7 days | 0 |
| Mon 28 Sep, 13:37 UTC30d ago | 1 | – | 0.4 days | 0 |
| Tue 22 Sep, 21:19 UTC36d ago | 0 | – | 5.7 days | 1 |
| Wed 16 Sep, 18:17 UTC42d ago | 1 | – | 6.1 days | 1 |
| Tue 15 Sep, 19:51 UTC43d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|220/250 EU · groups of 12+ · weekly · 565 on average
- 2 Rustoria.co - EU East Long129/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|28/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main14/250 EU · groups of 16+ · weekly · 289 on average
- 5 Rustafied.com - EU Friday23/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium32/225 EU · groups of 12+ · biweekly · 251 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does RavenusDev - Map Test operate?
The server RavenusDev - Map Test is on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is RavenusDev - Map Test, and is it online now?
Offline at present: RavenusDev - Map Test, last seen 29 days 9 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 13 September 2026.
Where does RavenusDev - Map Test operate from?
No region is published by RavenusDev - Map Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 82.0.139.250:28015 — that is the address.
Rules, settings, map
What settings and rules does RavenusDev - Map Test run?
Nothing in the name of RavenusDev - Map Test gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is active.
Player record
How full does RavenusDev - Map Test get?
No answer from RavenusDev - Map Test at the latest refresh; it was last seen 29 days 9 hours ago.
What position does RavenusDev - Map Test hold among Rust servers?
Ranked by player hours over the last seven days, RavenusDev - Map Test stands at #14,514, in the top 61% overall.
Tag and list record
RavenusDev - Map Test sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists RavenusDev - Map Test fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on RavenusDev - Map Test be read?
The game's server browser reads the tags RavenusDev - Map Test publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
What happens on RavenusDev - Map Test when wipe day arrives?
The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak.
On what schedule does RavenusDev - Map Test wipe?
No next wipe can be predicted for RavenusDev - Map Test, whose wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 29 days 10 hours old.
Joining the server
Which steps join RavenusDev - Map Test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 82.0.139.250:28015.