At press time 11,716 servers55,754 players168 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 16,320

repro - tickserv.com

Offline 82.152.132.81:28015 checked 33d ago

repro - tickserv.com is a Rust server. It was offline at the last count. It stands at No. 16,320 of the ranked servers, the top 71%. It last wiped 33d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|401/400 EU · groups of 12+ · weekly · 519 on average
  2. 2 Rustoria.co - EU East Long338/350 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|36/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main35/250 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustafied.com - EU Friday46/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium150/200 EU · groups of 12+ · biweekly · 244 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for repro - tickserv.com: which one?

The server repro - tickserv.com is on Rust network protocol 2633 and build 165217, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is repro - tickserv.com, and is it online now?

Offline at present: repro - tickserv.com, last seen 33 days 22 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 25 September 2026.

In which location does repro - tickserv.com sit?

No region is published by repro - tickserv.com. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 82.152.132.81:28015 — that is the address.

Settings and map

What map does repro - tickserv.com put players on?

repro - tickserv.com runs a procedural map, generated by the game, of size 3,000 with seed 4242. RustMaps can display it from this page, since equal size and seed yield the same map.

What does repro - tickserv.com set down in the way of rules and settings?

Nothing in the name of repro - tickserv.com gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.

The players

How full does repro - tickserv.com get?

repro - tickserv.com is offline at present; the last response came 33 days 22 hours ago.

Against other Rust servers, how is repro - tickserv.com ranked?

Ranked by player hours over the last seven days, repro - tickserv.com stands at #16,320, in the top 71% overall.

The tags and lists

repro - tickserv.com sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists repro - tickserv.com fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on repro - tickserv.com be read?

The game's server browser reads the tags repro - tickserv.com publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs165217 (Build): Game build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

The wipe timetable for repro - tickserv.com: what does it show?

The record of repro - tickserv.com holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 33 days 23 hours.

Joining the server

Which steps join repro - tickserv.com?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 82.152.132.81:28015. https://tickserv.com carries the server's website.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players Slot count: 10.
ts8
Group limit The default applies: 8 per team.
v2633
Protocol Protocol 2633: joining needs the same game version.
cs165217
Build Game build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.